GUS Daily Digest            Sun, 19 Feb 95  9:37 PST     Volume 19: Issue  19 

Today's Topics:
                         Alone in the dark 3
                  Descent and GUS (yeah, I know...)
                       GUS Daily Digest V19 #18
                       GUSMAX-MegaEM with Games
                  Idea for GUS card with AMD's chip
                          More mem for Gus!?
                         Win95/QEMM and else
                        Wing Commander 3 demo

Standard Info:
- Meta-info about the GUS can be found at the end of the Digest.
- Before you ask a question, please READ THE FAQ.

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Date: Sun, 19 Feb 1995 15:07:26 --800
From: kwlau@gandalf.HK.Linkage.Net (Lau Kwok Wai)
Subject: Alone in the dark 3

Do any one know how to make Alone in the Darks 3 works with GUS. I got no
sound effect, excpet those 'sound track' background music.

Alone3 support SB only. But I have already try SBOS but nothing work. Even I
use SB2.0 + GUS-MAX together, the SB part still does not work.


Best Regards,
Johnny

--
Lau Kwok Wai
kwlau@hk.linkage.net
 

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Date: Sat, 18 Feb 95 13:13 PST
From: hmt0018@wimsey.com (Warren Zatwarniski)
Subject: Re: Descent and GUS (yeah, I know...)

> From: j5oa@jupiter.sun.csd.unb.ca (Craig Galbraith)
> Subject: Descent and GUS (yeah, I know...)

> I know this has been asked many times already but I haven't been able to
> get this game to work with my GUS.

> I have made a boot disk with the BARE minimum on it.  Whenever I select GUS 
> for BOTH sound and music, the screen locks up on "loading...".  Whenever I 
> select GUS for sound and NONE for music, I get a bunch of weird DOS4GW 
> errors flowing on the screen followed by a complete lockup!  I have no idea 
> what the heck is going on there.  I just see a spew of numbers with "error" 
> stuck in here and there.

I use the same setting that I use for DOOM with Descent. It works perfectly 
fine. My computer is a 486 DX/2-66 with 4 megs of RAM.

> I CAN, however, play the game without sound or music.  But, what's the
point? 
> I have tried sbos and it gives some library error which messes up my screen 
> and locks on my machine. I tried megaem, lockup.  

If you're using Megaem, then you're also likely using a memory manager. I 
boot clean, with nothing loaded. Then I run a batch file that before I run 
DOOM and Descent that has the following in it:

SET ULTRADIR=D:\ULTRASND
SET BLASTER=A220 I7 D1 T1
SET GUSMOD=e:\ULTRASND\MOD
SET ULTRASND=220,1,1,7,7

I've been running Descent for quite some time, and the sound and music is 
quite good. I just started getting this digest so I was unaware of any 
problems with Descent. The game works and sounds great here.

------------------------------

Date: Sat, 18 Feb 95 23:20:39 -0500
From: nils0002@gold.tc.umn.edu (Trifixion)
Subject: Re: GUS Daily Digest V19 #18

>MK2 works fine with the Gus.. 
>Firstly it only accepts IRQ's up to 10! As mine was 11 I had to make a 
>GUS batchfile that changed it to 2, loaded Ultramid, ran the game, then 
>changed the IRQ back to 11 for normal use.. No memory problems here. The 
>game used to crash now and again, even under a SB16 (sounds awful tho').. 
>Now with IRQ-2 and GUS it seems to work well..
>
>My batch file:
>
>@SET ULTRASND=220,1,1,2,5
>@E:\ULTRASND\ULTRINIT.EXE -dj
>cd \games\mk2
>lh ultramid -c -m80
>lh E:\GAMES\MK2\MK2.EXE
>@SET ULTRASND=220,1,1,11,5
>
Hmmmm, I don't have to do any of that, If you just set it for Gus, then save
the config, don't change any of that stuff and save, You don't have to
re-install tho so don't worry about that, Just select like No-Sound, then
save it, then select Gus, save it, then exit... The program actually can
autodetect all of your settings... You have to load Ultramid still tho, you
can just run Mk2gus, but I don't think it loads Ultramid High... Kinda lame
on the part of Probe...
Trifixion[RAiN.CODER.MUSICO.ANSI]

------------------------------

Date: Sun, 19 Feb 1995 04:17:27 +0800
From: Andrew Koh <SKOHCHEN@vax7.curtin.EDU.AU>
Subject: GUSMAX-MegaEM with Games

Hi ya!

Just aquired a GUS MAX and am proud to say that it is pretty nice. (But 
nothing beats my old SB16+MPU-401 interface to my Korg X3 <grin>)
Anyway, I find that when I load MegaEM up, on some games(i.e. 
Origin/Lucas Arts: e.g. Sam'N'Max) it either reboots the computer or 
does'nt give any sound.
Any ideas?

Also on a similar thread...I can't seem to connect my Korg X3 to the 
MPU-401 interface!!!!! Do I have to disable something on the GUS MAX?
I'm using a old SBPRO Midi cable.

Thanks,
SHock!


 ' Reality is a state caused by the absence of drugs '

------------------------------

Date: Sat, 18 Feb 1995 14:00:08 -0800 (PST)
From: George <gmontem@mercury.sfsu.edu>
Subject: Idea for GUS card with AMD's chip

--
Hope Advanced Gravis is reading this.  Would be, nice since the AMD 
Interwave supports 16MB of ROM, that the next generation GUS (I hope) 
card will contain a 'Ziff-Socket' for easy ROM upgradabiliy?  That way, 
those who can afford a 1MB ROM patch set (yuck) can buy that and upgrade 
later when they can afford a 2MB, 4MB, 8MB, or a 16MB ROM patch.

-George

<EOT>

------------------------------

Date: Sun, 19 Feb 1995 21:57:39 +1100 (EST)
From: Paul Conroy <tetsuo@daemon.apana.org.au>
Subject: More mem for Gus!?

Has anyone out there know if it's possible (or maybe possible in the 
future) to upgrade the GUS's memory above one-meg?

I mean by either :

* Using XMS memory for Midi Patches
* Adding more chips to the GUS by piggy-backing or soldering a 
          DRAM bank onto it.
* Using an add-on memory board to the Gus
* substituting the current chips for larger memory chips
* Anything! There has to be a way to load larger patches!

Has Gravis thought about this, or have any enhancment products in the 
pipeline? I was disapointed that the MAX couldn't hold any more memory 
than the plain vanilla GUS i bought so many years ago! It's not just 
musicians like myself who are interested in this. IT's also game-makers, 
game-players and plain old users.. I have converted many of the music 
tracks from many popular games (over 300 midi's) to MIDI format 
(available at epas as "ripdmids.zip) but some of these tracks go silent 
when loading PAT's unless I have he vanilla-standard Patches in the MIDI 
directory.. I prefer the "Pro-Pats 3" set of midi sounds, and 
unfortunately, they are larger than the tiny Gravis ones (Nothing against 
Gravis's sounds.. They're great for their size)

Thanks

------------------------------

Date: Sat, 18 Feb 1995 13:04:54 -0600
From: bbaskin@mail.utexas.edu (Bryan K. Baskin)
Subject: Win95/QEMM and else

Hey Y'all,

To Mr. Manley:
        I am assuming that for Win95, QEMM is being used to improve the DOS
sessions. (Does it try to adapt the current setup for Win95? Including other
memory managers?) If it being used on an OS level though... that's insane.
        Also, how is the SB digital support coming in your OS/2 drivers? Any
word from Gravis on integrating the 2 sets of OS/2 drivers?

To all else:
        Again, to try and get things work, try ditching QEMM. It is always
an option...

Later.
                                                  Baskin -)
                                                  The University of Texas at 
                                                  Austin
                                                  Team OS/2

------------------------------

Date: Sun, 19 Feb 1995 12:00:02 -0400
From: nstn1306@fox.nstn.ca (Robert White)
Subject: Wing Commander 3 demo

Hi, Does anyone know where I can get a patch to make the wing commander 3
demo work with my gus?? Thanks.


Rob White, nstn1306@fox.nstn.ca

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End of GUS Daily Digest V19 #19
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