GUS Daily Digest            Sun, 22 May 94  9:37 PST     Volume 13: Issue  19 

Today's Topics:
						15 to 31 samples MODs
		  2nd CFV: comp.sys.ibm.pc.soundcard reorganization
				  GUS Daily Digest V13 #18 (3 msgs)
				 loadpats lockup (32 bit ail drivers)

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

----------------------------------------------------------------------

Date: Sun, 22 May 1994 12:10:38 -0400 (EDT)
From: By-Tor <bytor@ritz.mordor.com>
Subject: Re: 15 to 31 samples MODs

On Wed, 18 May 1994, Henrique 'Snoopy' Vianna wrote:

> So, my question is: is there any program or MOD editor that can convert
> the 15 samples file to a 31 samples one?

One of the easiest ways around that problem is to just load the 15 sample 
mods into a modeditor such as ModEdit or ScreamTrakker and just resave 
the mod.  I think most of the popular modeditors will save older mod 
files in the 31 sample format.  There may even be a program that just 
does the conversion directly if my memory serves me right, but the name 
of the program escapes me now.


-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 -=*> bytor@ritz.mordor.com <*=-
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------

Date: Sat, 21 May 94 11:47:24 PDT
From: asolovay@geoworks.com (Andrew Solovay)
Subject: 2nd CFV: comp.sys.ibm.pc.soundcard reorganization

Path: netcom.com!csus.edu!decwrl!ames!lll-winken.llnl.gov!sol.ctr.columbia.edu!xlink.net!nntp.gmd.de!Germany.EU.net!EU.net!uunet!bounce-back
From: asolovay@geoworks.com (Andrew Solovay)
Newsgroups: news.announce.newgroups,news.groups,comp.sys.ibm.pc.soundcard
Subject: 2nd CFV: comp.sys.ibm.pc.soundcard reorganization
Supersedes: <comp.sys.ibm.pc.soundcard-reorg-CFV1@uunet.uu.net>
Followup-To: poster
Date: 20 May 1994 14:48:16 -0400
Organization: Usenet Volunteer Votetakers (UVV)
Lines: 234
Sender: tale@uunet.uu.net
Approved: tale@uunet.uu.net
Expires: 31 May 1994 00:00:00 GMT
Message-ID: <comp.sys.ibm.pc.soundcard-reorg-CFV2@uunet.uu.net>
References: <comp.sys.ibm.pc.soundcard-reorg-RFD1@uunet.uu.net> <comp.sys.ibm.pc.soundcard-reorg-CFV1@uunet.uu.net>
Reply-To: votes@geoworks.com (Andrew Solovay's vote-taking alias)
NNTP-Posting-Host: rodan.uu.net

					 LAST CALL FOR VOTES (of 2)
		   unmoderated group comp.sys.ibm.pc.soundcard.tech
		  unmoderated group comp.sys.ibm.pc.soundcard.music
		  unmoderated group comp.sys.ibm.pc.soundcard.games
		 unmoderated group comp.sys.ibm.pc.soundcard.advocacy
unmoderated group comp.sys.icm.pc.soundcard.misc (replaces comp.sys.ibm.pc.soundcard)



Newsgroups line:
comp.sys.ibm.pc.soundcard.tech  Technical questions about pc soundcards.
comp.sys.ibm.pc.soundcard.music Music and sound questions using soundcards.
comp.sys.ibm.pc.soundcard.games Questions about using soundcards with games.
comp.sys.ibm.pc.soundcard.advocacy      Advocacy for a particular soundcard.
comp.sys.icm.pc.soundcard.misc  Soundcards in general.

Votes must be received by 29:59:59 GMT, 30 May 1994.

This vote is being conducted by a neutral third party.  For voting
questions only contact Andrew Solovay <asolovay@geoworks.com>.  For
questions about the proposed group contact Michael Young Ko
<vincie@cs.jhu.edu>.

The vote-taker will post each CFV to the GUS Daily Digest at
<gus-general@mail.orst.edu> shortly after it is posted to
news.announce.newsgroups. He will send an abridged RESULT posting
(without the full list of voters) to the mailing list after voting
ends; the full RESULTs will be posted to all the newsgroups where the
CFV was posted.

CHARTERS

comp.sys.ibm.pc.soundcard.games 

	Unmoderated discussion of using IBM-PC compatible games with a
	specific soundcard, resolving compatibility problems of a certain
	soundcard with a particular game, discussing campaigns at software
	groups to have more native soundcard support, questions if a
	particular game supports a certain soundcard, and questions on
	which soundcard is best for a particular game or all games in
	general.

comp.sys.ibm.pc.soundcard.music 

	Unmoderated discussion of software that plays back and record
	sound and music files, music formats such as WAV, VOC, MIDI, MOD,
	STM, 669, ULT, ROL, etc., resolving problems with musical
	software, discussing which software or hardware is best for a
	particular musical or sound project, and questions concerning
	sampling or sound patch making.

comp.sys.ibm.pc.soundcard.tech 

	Unmoderated discussion of questions concerning programming a
	particular soundcard, discussing hardware problems such as loss of
	sound from a particular channel, discussing the pros and cons of a
	particular sound generation scheme, questions on the compatibility
	of the soundcard to a particular computer type, operating system,
	and peripheral such as a CD-ROM drive, questions about the
	functionality of a particular soundcard, and resolving hardware
	problems.

comp.sys.ibm.pc.soundcard.advocacy

	Unmoderated discussion of the pros and cons of soundcards in
	general. This discussion will possibly overlap some discussions on
	the other soundcard groups. Also reviews of soundcards and future
	opinions and tests of soundcards will be placed in this group to
	be discussed by the users.

comp.sys.ibm.pc.soundcard.misc

	Unmoderated discussion of topics concerning soundcard hardware and
	software that is outside of the above mentioned topics. These
	could include upcoming product release or updates for soundcard
	software. (This group would supersede the existing group
	comp.sys.ibm.pc.soundcard.)

JUSTIFICATION:

		The sudden increase in the volume of messages posted to the group
		comp.sys.ibm.pc.soundcard has caused the suggestion of splitting the
		group to appear. Many users on the group have expressed interest
		in dividing the group because the topics listed on the group are
		varied tremendously. Having approximately 200+ new messages a day
		on this group is expensive to some users who must pay for the 
		receiving the usenet group based upon amount of information as well
		as paying for the amount of time needed to sort through all of the
		messages. Currently, a heated debate is present on the c.s.i.p.s
		group which is disrupting those users more interested in new software
		and problems. They have expressed concern that some are not able to 
		keep up with all of the traffic and decided that
		by splitting the group, this would allow them to read the messages
		relevant to their interests pertaining to their soundcard.

		The comp.sys.ibm.pc.soundcard.GUS is unrecognized usenet group
		throughout many news servers. Therefore, to avoid confusion and to
		reorganize the entire soundcard group, this illegal group must be
		eliminated. Many GUS users are satisfied with removing this group
		and using the four above mentioned subgroups.
		
		There was also concern about where this group should be located, under
		the comp.syd.ibm.pc hierarchy or comp.sys.ibm.pc.hardware hierarchy. 
		It has been decided to leave the soundcard subgroups under the
		former mentioned hierarchy to prevent any problems with news servers
		and provides with usenet groups with seven level names. Also, the
		transition would be less disturbing.

RATIONALE:

		The idea of spliting the group was tossed around the c.s.i.p.s
		group many times. However, no action was ever taken. It is hoped
		that finally with the dramatic increase in messages, that this
		reorganization would make the group more efficient and easier to
		use. Questions had to be raised about add another group, a
		c.s.i.p.soundcard.GUS group which would handle all topics 
		specific to the Gravis Ultrasound card. Presently, a majority of
		messages on the group is concerned with this card. Now with the
		a 100 message increase because of a heated debate (flame war?)
		the rational users want the group to be split. This eventually let to
		a group discussion about splitting up the soundcard group based upon
		the particular cards discussed, such as the Ultrasound, Soundblaster,
		Pro Audio Spectrum, etc. However, further discussion revealed that a
		majority thought that such a split would be short term due to the
		possibility of an unexpected loss of interest in a particular product.
		Therefore, because of the prospect of new soundcards being released
		that would increase the number of messages to the group, the prospect
		of more pc users of becoming involved in the multimedia revolution,
		and the steadily increase in messages in this group, it was decided
		that the group should be split based upon the topics mentioned above.

		The games group was chosen because a great number of posts on the
		soundcard group are concerned with how to use a particular soundcard
		with a particular game and what soundcard is best to use with game.
		Many users were concerned that the group was overrun with posts
		concerning how to get a particular game to work with a particular
		soundcard. They had to try to sift through the 200+ message a day
		to look for non-game compatibility messages. Therefore,
		the music group was also chosen because the other large part of
		message is related to the production of music. These include what
		programs can use a particular music format, and what programs exist
		to create programs. Also, in this group is the topic of sounds
		such as digitizing sound bytes and songs. A separate group was not
		created because many of the problems and solutions concerning
		recording or playing back sounds is related to the music production
		scene. The tech section was chosen because many users occasionally
		have questions about the technical aspect of soundcard, such as
		the pros and cons on how a soundcard generates sounds. Also,
		any hardware problems and compatibility would be discussed. But
		most importantly, the advocacy group would handle the bulk of the
		soundcard debate and keep it away from those more concerned
		with games or music. Finally, the misc group would be concerned with
		any topic or discussion outside of the above mentioned groups. This
		group is need to provide some kind of order in the other groups.
		Posting messages not really relevant to a particular group would cause
		an increase in traffic where it is not needed. As evident from other
		groups that have split, the misc section is used often. Possibly, by
		posting to the misc group, the message could be sent to the proper
		subgroup.Such a split would try to evenly distribute the
		messages throughout the sub groups. Most agree that sorting through
		50+ is cheaper and less time-consuming.


HOW TO VOTE

Erase everything above the top "-=-=-=-" line and erase everything
below the bottom "-=-=-=-" line.  Do not erase anything between these
lines and do not change the group names.

Give your name on the line that asks for it. For each group, place a YES or
NO in the brackets next to it to vote for or against it.  If you don't want
to vote on a particular group, just leave the space blank.  Don't worry
about spacing of the columns or any quote characters (">") that your reply
inserts.

Then mail the ballot to:    votes@geoworks.com
Just Replying to this message should work, but check the "To:" line.



-=-=-=-=-=- Don't Delete Anything Between These Lines =-=-=-=-=-=-=-=-
comp.sys.ibm.pc.soundcard reorganization Ballot    <SOUND-0002> (Don't remove this marker)

Give your real name here:

[Your Vote]  Group
 ----------------------------------------------------------------------
[         ]  comp.sys.ibm.pc.soundcard.tech
[         ]  comp.sys.ibm.pc.soundcard.music
[         ]  comp.sys.ibm.pc.soundcard.games
[         ]  comp.sys.ibm.pc.soundcard.advocacy
[         ]  comp.sys.icm.pc.soundcard.misc (replaces comp.sys.ibm.pc.soundcard)
-=-=-=-=-=- Don't Delete Anything Between These Lines =-=-=-=-=-=-=-=-



Anything else may be rejected by the automatic vote counting program.  The
votetaker will respond to your received ballots with a personal acknowledge-
ment by mail - if you do not receive one within several days, try again.
It's your responsibility to make sure your vote is registered correctly.

Each person may vote only once, no matter how many accounts he or she
may have. Also, only one ballot will be accepted from any account, no
matter how many people may share it. If more than one vote is received
from any person or any account, only the last vote received will be
counted.

Addresses and votes of all voters will be published in the final
voting results list. All ballots received are kept in the UVV archives
(including "cancelled" and invalid ballots). The vote files are made
available to the moderator of news.announce.newgroups on request. They
may also, at the discretion of the UVV, be made more widely available
if there is a controversy concerning the vote.


BOUNCES

The following people have submitted valid ballots, but my EMail
acknowledgement bounced. They do not need to revote.

comp.sys.ibm.pc.soundcard reorganization Bounce List - No need to revote
 -----------------------------------------------------------------------------
catseye@minerva.cis.yale.edu.                                   Mark Kupferman
JGR@1211.ericsson.se                                      Jesus A. de Gregorio

INVALID VOTES

The following people have submitted invalid ballots and have not
superseded them with valid ones. 

Votes in error
 -----------------------------------------------------------------------------
scottshk@alpha2.csd.uwm.edu                                     Scott Petersen
   ! No vote statement in message

------------------------------

Date: Sat, 21 May 94 22:56:36 +0300
From: Yossi Oren <LIOREN1@WEIZMANN.WEIZMANN.AC.IL>
Subject: Re: GUS Daily Digest V13 #18

>Date: Thu, 19 May 1994 00:22:15 -0400 (EDT)
>From: David A Denis <denis@acsu.buffalo.edu>
>Subject: AWE32 to GUS comparison
>
>I have the chance to get a good deal on an AWE32 righ now, but I know pretty
> much nothing about it.  I have a GUS with 1 meg now.  All I know about the
> AWE32
>is whats on the box.  I use my GUS to listen to all kinds of music files like
>MOD, 669, MIDI, etc... I also use it for some writing of music, and my
>games.  How does the AEW32 stack up playing MIDIs?  The GUS is great in this
> area in my opinion.  I have never heard a roland, but nothing FM comes close.
The AWE has 11MB of patches compressed using some lossy format into 1MB.  11MB
may sound like hoo-hah, but remember that only the GUS can do interpolation
(so they do it in software) and when you compress stuff 11:1 it comes out
yucky.
The BIGGEST caveat of the AWE32 IMHO is that it can only be downloaded patches
via MIDI sample dumps (or whatever they're called).  This means you'd have to
wait about 15 minutes per meg to get the data going.
Emulation of stuff on the AWE32 is worse than on the GUS since CL is only the
first time through this software support thingie.  I believe its at 60K of
TSRs at this current point.
Yossi.

+---+-----------------------------------------------------------+---+---+
| = | Yossi Oren, Al-Daf Technological Mercenaries. [diet .sig] | v | ^ |
+---+-----------------------------------------------++----------+---+--+|
|LIOREN1@weizmann.weizmann.ac.il (or just @weizmann)||GUS-sound that's ||
|The people are with the Golan Heights!             ||worth hearing!   ||
+===================================================++=================++

------------------------------

Date: Sat, 21 May 94 16:31:28 CDT
From: "GUS RuleZ!" <rdj@iastate.edu>
Subject: Re: GUS Daily Digest V13 #18

/From: mogens beltoft <mbel92@control.auc.dk>
/Subject: GUS & FlashBack or Another World
/
/What settings and which programs should I use if acceptable soundfx's/music
/is to come out of my GUS trying to play FlashBack or Another World ?

Flashback comes with its own SBOS, or you can use the one from Gravis.

/I haven't much experience using SBOS, so please be thorough explaining me
/(or others) what to do.

Read the README.TXT from your SBOS.

/From: df085@cleveland.freenet.edu (William W Stone)
/Subject: GUS, SB16 and Wolf3d
/
/   After adding an SB16 to my system along with the GUS (don't ask me why!)
/Wolfenstein can't find the SB.  If I take out the GUS, no problem.  Put it
/back in, the SB option on Wolf3d disappears. Any suggestions?
/   Also, I'd like to have a peek at the configurations of anyone who has
/mixed an SB16, GUS and a CD ROM successfully...

I have GUS and SBPro in my computer.  Some games (like Alone in the Dark 2)
do have problem detecting the SBPro.  My solution is load and unload SBOS,
then ctrl-alt-del, then the gamed will find it.
I'm still using GUS software version 2.06a, I think the new 3.11 will solve
this problem.

/From: eaiu367@orion.oac.uci.edu
/Subject: Sierra 32 bit driver for GUS
/
/It's out, just found it in Sierra BBS.  Cheers!

How bout uploading it to EPAS? 

/From: u8013042@cc.nctu.edu.tw
/
/    1. The music of EPIC Pinball is excellent, but the sound effect is always
/        not continuous. After I change my system clock speed from SCLK/5
/        to SCLK/8 , the problem all disappear.  Also, I find that the sound
/        effect always come from left speaker and music always come from right
/        speaker. I used a SBPRO with this game before ,and the sound come
/        from which speaker depends on which ramp you hit. It's a good idea,
/        but I don't know why the author doesn't adopt this idea when he wrote
/        the program for GUS!?

It has been fixed in the new Epic Pinball.  You can get the file epicpn2.zip
at the gus sites.


+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
|  W i t y  G a n d a   |  SMAK1 Alumni?  Join the SMAK1 mailing list!  |
|  +::::::::::::::::+   |  We have our own ftp site and Mosaic HomePage |
+=-G=-R=-A=-V=-I=-S=-+=-U=-L=-T=-R=-A=-S=-O=-U=-N=-D=-+=-R=-U=-L=-E=-Z=-+

------------------------------

Date: Sun, 22 May 1994 09:58:30 -0400
From: ap641@cleveland.Freenet.Edu (Hank Leukart)
Subject: Re: GUS Daily Digest V13 #18

Recently, on Fri, 20 May 94 14:20:30 CST, u8013042@cc.nctu.edu.tw said:

>    1. The music of EPIC Pinball is excellent, but the sound effect is always
>        not continuous. After I change my system clock speed from SCLK/5
>        to SCLK/8 , the problem all disappear.  Also, I find that the sound
>        effect always come from left speaker and music always come from right
>        speaker. I used a SBPRO with this game before ,and the sound come

	Well, the old Epic Pinball (released last year) had a bug in
the sound code which caused it not to work correctly with the GUS.
Epic has just released (a few days ago) a new version of the game
(grab the shareware version at ftp.uml.edu /msdos/Games/Epic) which
works perfectly with the GUS.  Not only does it work, it has a suped
up table called Super Android, and Josh Jensen's MASI *surround sound*
system.  VERY nice.  I just ordered the third pinball back and the
MASI upgrade for the first two packs I already own.
-Hank Leukart

--
----------- Hank Leukart ------------ |   "Official" DOOM FAQ v5.6 Writer
--- (ap641@cleveland.freenet.edu) --- |   FAQ by E-mail or "ftp.uwp.edu"
 ------------------------------------ |     "Official" DOOM FTP Site:
 ------------------------------------ | infant2.sphs.indiana.edu: /pub/doom

------------------------------

Date: Sun, 22 May 1994 13:01:26 +0200 (MET DST)
From: ralam@cs.vu.nl
Subject: loadpats lockup (32 bit ail drivers)

I'm experiencing some problems with the 32 bit ail drievers. Loadpats
is randomly (?) locking up on me. Sometimes it works and sometimes
it doesn't. And what's even worse, it sometimes clears my bios 
settings. Anyone else experiencing the same problems? Or does someone
know how to fis it? By the way when is an new version coming out
whith which you can use your real Soundblaster and leave the line in
open etc etc. 

Thanks

Remco Lam 

------------------------------

End of GUS Daily Digest V13 #19
*******************************
