GUS Daily Digest            Wed, 19 Jan 94  0:07         Volume 10: Issue  19 

Today's Topics:
							 FSP Football
								 GUS
			  GUS Conflict, Indy Car Racer, and SBOS...
				  GUS Daily Digest V10 #18 (3 msgs)
							GUS in Germany
				   Megaem - why could it not (fwd)
						   Megaem and Xwing
					   Musicware Piano program
							  NHL Hockey
						 NHL Hockey probs...
							 Pistol patch
					 Transfering samples from CD
							 UNSUBSCRIBE
					   Voice Recognition & GUS
			   Wish that GUS has hardware capability...

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

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Date: Tue, 18 Jan 1994 19:02:30 -0800
From: blarren@uclink.berkeley.edu (Bart Adam Larrenaga)
Subject: FSP Football

I know it's already been discussed, but I didn't have the game then.  What is
the best setup for Front Page Sports Football Pro?

--Bart Larrenaga

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Date: Tue, 18 Jan 1994 12:40:26 -0500
From: "Warren O." <warreno@cnj.digex.com>
Subject: GUS

I currently am interested in purchasing a GUS and I was wondering if anyone ctell me any places where I can go to get one at a reasonable price? (preferably
not mail order) Thanks in advance!

------------------------------

Date: Tue, 18 Jan 1994 14:47:30 -0500 (EST)
From: gt7039a@prism.gatech.edu
Subject: GUS Conflict, Indy Car Racer, and SBOS...

I've had success with SBOS for Indy Car Racer using the -o3 switch.

To the person who was having ULTRAMID conflicts on RTZ right after the
hard disk access: Is it possible that you have a conflict between your
soundcard and your hard drive adapter, esp. if it's a SCSI? IRQ 11
normally isn't used by SCSI adapters that I'm aware of, but check for
that. DMA channel 5 is used by the hard disk controller card... that's
another possibility. Other then that... no clue.

I've had problems, too, with SBOS not playing after I play a native
Ultrasound app... but it's no big deal, I simply reload SBOS... I have
no idea why it happens.

------------------------------

Date: Tue, 18 Jan 1994 07:24:40 -0800 (PST)
From: mikebat@netcom.com (Mike Batchelor)
Subject: Re: GUS Daily Digest V10 #18

Not the GUS Server once wrote...
$  
$  Date: Mon, 17 Jan 94 08:58:48 EST
$  From: "Burns Fisher, VMS Engineering  17-Jan-1994 0902" <fisher@skylab.enet.dec.com>
$  Subject: DPMI/MegaEM
$  
$  Just a curiosity question.  I know little about DPMI (DOS Protected Mode 
$  Interface), but I DO understand the MegaEM uses PM in its own way, so the two 
$  don't mix.
$  
$  Now my question is, can an "alternate" MegaEM be written which actually uses 
$  DPMI to accomplish intercepting MPU401 port accesses rather than just taking 
$  control of PM itself?  Or does DPMI not have that capability?

No, DPMI was specifically designed so that a client application could NOT
get control of the CPU to the extent needed to trap I/O ports.  HOWEVER,
it is entirely possible to modify an existing DPMI *server* to implement
what MegaEm does.   In fact, you should be able to produce a "Mega4GW"
extender that just incorporated MegaEm into DOS4GW.  One would need to
purchase the Rational developer's kit do do this.

I made this suggestion to Jayeson, and he said that he & Gravis had
already considered this solution, but they feel that with the AIL 32 bit
drivers due any time now, that the need for this is small and getting
smaller.  When AIL32 is here, there will be just a handful of games that
won't work in protected mode with the GUS, and we know who makes those
games...


-- 
Mike Batchelor      |
mikebat@netcom.com  |                  This space for rent
mikebat@qdeck.com   |

------------------------------

Date: Tue, 18 Jan 94 14:49:13 -0500
From: chen@expert.cc.purdue.edu (Andy)
Subject: Re: GUS Daily Digest V10 #18



------------------------------

Date: Tue, 18 Jan 1994 16:39:45 -0500 (EST)
From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
Subject: Re: GUS Daily Digest V10 #18

> Date: Mon, 17 Jan 1994 22:14:32 -0500 (EST)
> From: Doug Nashold <nashold@WPI.EDU>
> Subject: SBOS
> 
>  If I play a MIDI or SND file before playing a game that needs SBOS, I
>  get absolutely no sound at all. This includes Mech I,XWing, Privateer,
>  everything. Any help? By the way, I have SBOS v. 2.08.

You have to rerun SBOS right before you run the game you intend to use
it with.  SBOS is often deactivated by programs that use the GUS directly 
in its native mode.

> Date: Mon, 17 Jan 94 15:24:41 WET DST
> From: Steve <gei055@rowan.coventry.ac.uk>
> Subject: sbos V3.7B2 - where is it?
> 
> I've just got back from my Christmas break and checked the back copies
> of the digest in my mail box.
> 
> I've since been trying to get the new version of sbos but I cannot find
> it anywhere.  I've missed all the digests since the new year (I wiped
> them by mistake) so I don't know if it's been moved.

Look in ../submit/gravis.bbs/gus0036.zip on Epas.

> Date: Mon, 17 Jan 1994 15:21:45 +0000 (GMT)
> From: A.N.Wilson@helios.hertfordshire.ac.uk (Wilson) (Wilson)
> Subject: Trackers that support EMS/XMS!
> 
> Does anyone know if there are any trackers available that support
> XMS/EMS memory?  I have loads of Amiga modules that are 700k+ in length
> and the trackers I have found so far are limited to the TRAGIC "is there
> space below 640k" memory syndrome!

The GUS doesn't need to use XMS/EMS.  Trackers that support the GUS
natively will upload all the sample to the card's memory.  I can play
a 700k MOD, for example, using MDP or Iplay, and shell to DOS with
almost 500k free conventional memory and no XMS/EMS usage.

Some GUS MOD players are, unfortunately, braindead and do not use
memory very wisely and cannot play MODs that exceed available
conventional memory.

> Date: Mon, 17 Jan 94 20:16:09 CST
> From: Jim English <jenglish@hpserv.keh.utulsa.edu>
> Subject: Wave Volume
> 
> ACK!!!! I set the wave volume down in my mixer, but in every app it resets
> up to max, which makes for very loud system beeps, how can i fix this?

This shouldn't be happening if you're using the new mixer with the new
drivers.  At least, it hasn't happened for me.  Note, though, that some
software are _supposed_ to re-adjust the WAV volume.  For example, Goldwave
has its own WAV volume control that overrides the one on the mixer.

Phat.

------------------------------

Date: Tue, 18 Jan 1994 12:54:03 +0100
From: Sven Damiano <echterna@informatik.tu-muenchen.de>
Subject: GUS in Germany

						  G U S  in Germany
						  =================

I saw a lot of questions, about whether the GUS is available
in Germany, and where to buy it.

Since I wanted a GUS myself, I just bough a couple of Cards
at a quite good rate, and would like to sell them to interested
people WITHOUT making profit.

Here is the price I can make:

Gravis Ultra Sound                DM 330,-
Gravis Ultra Sound w/ 1 MB        DM 395,-

KOSS Active Speakers in Creme color  CALL

I hope to help every German looking desperately for a GUS with this!


Prices include German Mehrwertsteuer (15%) and are plus shipping.
All orders require payment in advance, COD (Nachnahme) or Credit Card.

Cheers
Sven

Phone: 089  52 58 98  (intl callers: +49 89 525898)
Fax:   089 542 02 57  (intl callers: +49 89 5420257)
email: sec@g386bsd.first.gmd.de

------------------------------

Date: Tue, 18 Jan 1994 21:59:30 +1100 (EST)
From: Iain Huxley <ihuxley@ucc.su.OZ.AU>
Subject: Megaem - why could it not (fwd)

Burns, I had the same idea as you, here is the response I got from the 
master of these things, Jayeson.

---------- Forwarded message ----------
Date: Mon, 17 Jan 94 18:18:53 
From:jayeson@gravis.com
To: ihuxley@ucc.su.oz.au
Subject: Megaem - why could it not


I>I was just wondering, is there any way there could perhaps be a second
 >version of megaem, or just a switch, so that it loads into normal upper
 >memory, like sbos does.  With the trend towards 32-bit protected mode
 >games, this would be very useful.  If Sbos can do it, which I would have
 >thought has more complex things to do than megaem (?), surely megaem
 >could do it too.

This is not really practical. For one, there is no Roland trapping
hardware on the GUS. SBOS uses the hardware trapping on the GUS to
emulate the Sound Blaster. Secondly, Mega-Em's routines will not work
very well in a normal TSR. Thirdly just to load it into normal memory
would require almost a full rewrite.

[extra stuff deleted]

------------------------------

Date: Tue, 18 Jan 1994 10:09:45 -0700 (MST)
From: David Haddock <DAVIDH@comsys.byu.edu>
Subject: Megaem and Xwing

For some reason I can't get all the sound effects from XWING.  I get 
sounds when I fire my lasers and when other ships fly close by.  But, I 
don't get any explosions or other sounds.  Actually, the other effects I 
get sound like piano music.  I do get speech, though.  I am using 
megaem.  Xwing is configured to use GMIDI and Soundblaster.  Plus, I 
have changed my ultrasnd.ini file so 127=pistol2.  What else can I do 
to get all the sound effects?  Is it possible?

David Haddock
davidh@comsys.byu.edu

------------------------------

Date: Tue, 18 Jan 1994 09:21 EST
From: 155722937@UCIS.VILL.EDU (LIFE IS A GREAT ADVENTURE)
Subject: Musicware Piano program

	The number to reach these people at is 
	1-800-99-PIANO
			(74266)
		The cost for the program is $99 plus $9 for s+h.
   I just ordered a copy yesterday. The program supports the GUS 
through windows, and will use most MIDI keyboards. You can call
them and ask to make sure. It also supports Velocity sensitive keyboards
, including the miracle piano.
	Hope this helps you out!
					Harald van der Kam
				Have a gussing day!

------------------------------

Date: Tue, 18 Jan 94 12:11:01 EST
From: Alan Weisberg <weisberg@pr.cyanamid.com>
Subject: Re: NHL Hockey

 I too have experienced the same problems!  Not much of a fix is
 it?!

  In the README fopr the latest ver of SBOS (GUS0036.ZIP) it says it
  fixkes the problem with NHL Hockey, but after my goalie gets the puck
  the 1st time (or maybe its the first interruption in play) the dig sound
  s all dont play.  Has anyone else had this problem?  Also when the sounds
  play they sound rough. (before they dont play that is :) )
	-jim
--

Alan
weisberg@pr.cyanamid.com

------------------------------

Date: Tue, 18 Jan 1994 15:41:18 -0500
From: TOMMYLEE@uhura.trinity.toronto.edu
Subject: NHL Hockey probs...

>Date: Mon, 17 Jan 94 17:03:15 CST
>From: Jim English <jenglish@hpserv.keh.utulsa.edu>
>Subject: NHL Hockey
>
> In the README fopr the latest ver of SBOS (GUS0036.ZIP) it says it
> fixkes the problem with NHL Hockey, but after my goalie gets the
> puck the 1st time (or maybe its the first interruption in play)
> the dig sounds all dont play.  Has anyone else had this problem?
> Also when the sounds play they sound rough. (before they dont play
> that is :) )
> -jim

I had the same problems as you initially, but after changing the SB
IRQ to 5, I had no further problems.  Try it, it may work for you
too...  (By the way, I don't use the new switch mentioned in the
readme).

As for the raspy sound.  Well, I get the same thing, and as far as I
know there is no fix for it.  If you hear of anything, please let me
know.  If you want clear digital effects, you could use MegaEm, but
then you'd get no music...

Tommy.

------------------------------

Date: Tue, 18 Jan 1994 23:08:43 -0500 (EST)
From: Doug Nashold <nashold@WPI.EDU>
Subject: Pistol patch

 I know this was probably asked a lot a few months ago, but what patch
 do I use to replace the ringwhistle so I can run XWing & Mega-em without
 those weird explosion noises. Thanx,

 Doug Nashold
 nashold@wpi.wpi.edu

------------------------------

Date: Tue, 18 Jan 94 11:14:04 EST
From: David Ball <dball@hp8c.nrl.navy.mil>
Subject: Transfering samples from CD

> From: aswani@sound.demon.co.uk (Robert Aswani)
> Subject: Transfering samples from CD
> 
> I know there are a few programs about like CDDAREAD, CDGRAB and CDDA2WAV,
> does anybody know what type of CD-ROM drives are needed to transfer audio
> from a normal music CD using the last two programs I mentioned.
> 
> I know CDDAREAD is in the gus/submit directory on EPAS, but it's no good to
> me as I don't have access the Toshiba drive which is supports. Does
> anybody know where I can get hold of the other two programs?
> 

I'm interested in doing this also but so far have not found a way to do
it.  CDGRAB is available from ftp.cdrom.com in pub/cdrom.  However,
although CDGRAB supports many drives, the shareware version does NOT
read DA tracks.  You can test it and it says it "should" work so
please send in the ~$100 (50 Pounds Sterling) to get the "PRO" version.
They also have a program called CDDA that only works with a 3401 (Toshiba)
using an ASPI driver which I couldn't test.

This doesn't seem like a difficult thing to do if the drive supports it
and it sounds like MSCDEX is of some help so maybe some of you DOS
wizards can do something we can get for a reasonable price.

(Sorry for all the Non-GUS content)

  -- Dave

------------------------------

Date: Tue, 18 Jan 1994 08:46:17 -0600 (CST)
From: csssb@eiu.edu (Shawn Brown)
Subject: Re: UNSUBSCRIBE

I love the sound of my GUS.

I have it running well enough that I no longer need to recieve this mail.

Thanks to all who submit info.

Special thanks to Phat for the compleatness and accuracy of his answers.

Later.....

Shawn Brown

------------------------------

Date: Tue, 18 Jan 1994 19:00:57 -0500 (EST)
From: bpage@infi.net (Bob Page)
Subject: Re: Voice Recognition & GUS

Because we had some "unusual" activity on the Internet node that I access,
I'm not sure that my last post made it to this group, so I apoligize if this
is a redundant post.

For those interested people that E-Mailed me re: Creative Labs Voice Assist
demo, I have uploaded it to EPAS.  It is in /pub/pc/ultrasound/submit  & the
file is clvademo.zip

Hope you enjoy it.

-- 
--- Bob Page (bpage@infi.net) 
=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=-=.=

------------------------------

Date: Tue, 18 Jan 1994 12:46:58 -0800 (PST)
From: "George A. Montemayor" <gmontem@eis.calstate.edu>
Subject: Wish that GUS has hardware capability...

I'm planning to buy a GUS with 1 MEG on it mainly because I want to play 
MIDI files on Windows while I type up some documents, etc.  Now, I want 
to play games on it with the GUS I plan to buy, unfortunately, it uses 
DOS4GW.  One game is Mortal Kombat.  

I feel that some inevitable force is moving me away from the GUS family 
into another card that can do wavetable, etc. Can't GUS make a new card 
that has the hardware feature for just GMIDI or the Roland MT-32?  That's 
all [we] ask for.  Many of the more popular games offer General MIDI but 
use the DOS extendor.  Since the GUS MAX has not yet hit the stores, can 
you guys put a chip or an upgradeable chip that supports GMIDI?

-George

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End of GUS Daily Digest V10 #19
*******************************
