Ultrasound Daily Digest     Sat, 11 Sep 93   :07 MDT     Volume 6: Issue  10  

Today's Topics:
					GUS & SMPTE/MTC --> sequencer
							 help please
			  I love the smell of WD40 in the morning...
						Microsoft Arcade & GUS
			 NT Drivers: Please tell me when (and if) ...
					Ultrasound Daily Digest V6 #9

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

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Date: Fri, 10 Sep 1993 10:31:58 +0000
From: Clarke Brunt <CLARKE@lsl.co.uk>
Subject: Re: GUS & SMPTE/MTC --> sequencer
Message-ID: <0097254E.2DE88EE1.23676@lsl.co.uk>

> I'd like to know if anyone can confirm that the GUS will support
> MIDI Time Code for a Windows based sequencer.  I assume that
> MIDI Time Code would be the only option with the GUS MIDI input.

I'm no great MIDI expert, and aren't too familiar with MTC and SMPTE,
so apologies if this is garbage. I know that, for the most part,
MIDI transmission is 'real time' i.e. you send a note at the time
you want it played - not accompanied by timing information. Only when
stored in a file does timing information have to be present.

I would say that the GUS board itself has NO understanding of MIDI.
It has a MIDI input/output port, which is just a serial port really.
You can send and receive whatever you like on it - the GUS doesn't
understand it itself - its the software that does that. It also has
a sythesizer capable of playing lots of simultaneous voices using
wave table synthesis, but again its the software that understands the
MIDI and then uses the hardware to play it.

Under DOS, a programmer can do anything that the GUS is capable of.
Under Windows, the situation is slightly different, in that normally
only the driver (which MOST programmers don't write themselves) is
in direct contact with the hardware, so one is constrained by what
the driver can do, and ultimately by the Windows system calls which
the programmer uses to send instructions to the driver. Of course the
gain under Windows is that the program does not need to get to grips
with particular sound hardware - a program should work with all
sound cards. One has to say SHOULD, rather than WILL, because a common
failing is programs which do not cache patches - the GUS needs this,
but not all sound cards do, so some programs do not bother to do it.

So what I'm trying so say is that I believe that its your software
that should understand time codes, and not the GUS.

------------------------------

Date: Fri, 10 Sep 93 05:28:03 PDT
From: zorro%40607.hepnet@Lbl.Gov
Subject: help please
Message-ID: <930910052803.2021853a@Lbl.Gov>

hi

i'm a new owner of ultrasound and i'm not subscribe to the list, because i 

have little time to read message but i'm taking all the digests to know 

better my ultrasound card, i have several questions and i hope someone can

answer to me.

i would like thank all the people that have answered at my questions, thanks

a lot.

By the way these are my questions

1) when i install SBOS (I have version 206L installed) and i tried to remove
   it, on the video appairs

   SBOS DOESN'T REMOVED

   Interrupt keyboard hooked

   what's wrong?

   I have tried to install and remove it in many way the only way that works

   is this

   i have put in the autoexec.bat the two line 

   SBOS -V20

   SBOS -F

   in the batch files works without problems instead in manual mode it write 

   message error

2) I would like to know if gravis has an emulator for roland like MEGA-EM

   it sounds very well but i have only 20 minutes to hear it and i don't want

   spend anymore money.

3) Why SBOS slowdown my games and MEGA-EM no? Why? Why? Why?
   
   i have tried GRAN PRIX FORMULA 1 with SBOS and all works but slowdown the

   game, i have tried WING COMMANDER I and SBOS slowdown the machine instead 

   MEGA-EM

   Please give me the SBOS flags i havre tried -o2 -x2 but the slowdown remain

4) I have the game PINBALL DREAMS fantastic game but i can't use SBOS because

   the computer halt i have tried -o switches and it doesn't work while MEGA-EM

   work and doesn't slowdown the game.

   Why? I hope some expert can explain all these things.

5) i have a question for the MEGA-EM, why don't work with XMS or UPPER MEMORY

   BLOCK (UMB) but only with EMS.

for now i think it's all

bye
claudio

my email address is zorro@v8550.ias.fra.cnr.it

------------------------------

Date: Fri, 10 Sep 93 06:37:56 PDT
From: deraud@power.amasd.anatcp.rockwell.com (Robert Lee DeRaud)
Subject: I love the smell of WD40 in the morning...
Message-ID: <9309101337.AA23249@power.amasd.anatcp.rockwell.com>

>From: mikebat@netcom.com (Mike Batchelor)
>Subject: IRQ's and stuff again

>Many name-brand ISA clones have PS/2 mouse ports at IRQ 12.  Packard Bells,
>do, I believe, and so do Dells.  

Depends on what you mean by 'name-brand', I guess. My GenericPieceofShit (tm)
486/66 doesn't have the mouse port (PS/2 or otherwise) on the motherboard :-)

>Oops, maybe this shouldn't be on the digest. :)

Why not? It's not a flamewar, it's just a DISCUSSION :-)!
BTW, your smiley's missing its nose...

Ctl-Alt-Del...click, click, whir, whir, ...I went away for awhile, but I'm
back now.

There's been a lot of discussion about getting GUS and SB/PAS/whatever to 
coexist peacefully, but I had a different question.  The idea keeps 
rattling around in what I charitably refer to as my 'brain' that, for 
not much more than the price of a TurtleBitch, I could put **FOUR** 
GUSes in my machine. (Well, maybe not my MAIN machine, but maybe a cheap
dedicated music box...) All on different I/O addresses, IRQs, etc, no 
games, no SBOS, just a big whomping 4MB, 132 voice MIDI monster. Has 
anybody tried this? Does anybody (John Smith?) know for sure whether or 
not the Windows Multimedia/GUS driver lash-up will handle multiple 
GUSes? For that matter, what the hell is the plural of 'GUS', anyway?

With any luck, these and the other important Questions of Life will be 
answered and waiting in my mailbox when I get back from (gloat, gloat) 
vacation.

>From: nicolas heyman <nheyman@skidmore.EDU>
>Subject: Re: Ultrasound Daily Digest V6 #8

>due to my failing academic status, my computer account will be terminated.

Not to make light of anyone's misfortune, but I'm DAMN glad I'm (long 
since) out of school: classes and studying would cut into my music time 
a lot more than my job does :-)

***********************************************************************
Lee DeRaud                             Will program Windows for food.
Rockwell Int. AESD                   (Hey, I'm easy but I'm not cheap!)
   DoD #985 - Fast and ugly beats slow and cute any day of the week.
 ----------------------------------------------------------------------
	  My own opinions only, not those of Rockwell International.
   (Yeah, right: like anyone around here cares what *I* say...NOT!)
***********************************************************************

------------------------------

Date: Fri, 10 Sep 93 9:09:16 EDT
From: Mark Pfeifer <pfeifer@lf.hp.com>
Subject: Microsoft Arcade & GUS
Message-ID: <9309101309.AA05718@eden.lf.hp.com>

[For once I'm posting a solution, not just another question :-)]

As it ships, Microsoft Arcade 1.0 for Windows does not like the Gravis
UltraSound very much.  You can play for a minute or so, then the system
locks hard (we've seen this on two different machines).

Luckily, the solution is easy.  Just add the following section to the
WAVEMIX.INI file in the Windows directory:

[UltraSound Waveform Output]
Remix=2
GoodWavePos=0
WaveBlocks=3
SamplesPerSec=11

The parameter that causes the problems is Remix.  It defaults to 1 for
unknown soundcards, which seems to be wrong for the Ultrasound.

I don't know if the other parameters can be tweaked to make things even
better, but this works and has not locked up on me since I made the 
change.

BTW, I got lucky finding that remix must be 2.  It was the first parameter
I tried changing :-).

BTW, the games are very close to the arcade originals.  Microsoft must have
had the Atari source.  The only game I was disappointed by was BattleZone.
The movement was not very smooth on my 486SX/25.  It's a lot better on
a 486DX/33, so BattleZone must like math coprocessors (or a little more
clock speed).

						Mark
--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Mark Pfeifer                   (302) 633-8260   Internet: pfeifer@lf.hp.com
Hewlett-Packard Little Falls Site               #include <disclaimer.h>
Wilmington, DE 19808                            #define OPINIONS mine

------------------------------

Date: Fri, 10 Sep 93 09:35:27 -0700
From: Bob Beck <rbk@sequent.com>
Subject: NT Drivers: Please tell me when (and if) ...
Message-ID: <9309101635.AA22274@eng2.sequent.com>

If it's going to be a couple of months I can wait.  If not, I can't wait, and
I'll replace my GUS with an SB of some sort since the NT drivers exist and I
want sound (since I now run NT almost 100% of the time on my PC).  Can
someone from Gravis please give me some idea of when (& if) there will be NT
drivers?

Thanks.

						- Bob (rbk@sequent.com)

------------------------------

Date: Fri, 10 Sep 1993 17:55:42 -0400 (EDT)
From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
Subject: Re: Ultrasound Daily Digest V6 #9
Message-ID: <Pine.3.05.9309101741.B11046-b100000@sciborg>

> Date: Thu, 9 Sep 93 15:50:23 -0400
> From: davej@ferry.polymer.uakron.edu (Dave Jiang)
> Subject: DRAM
> Message-ID: <9309091950.AA21610@ferry.polymer.uakron.edu>
> 
> Could someone give me detailed info on the DRAMs I need to upgrade from 256k
> to 1 MEG? Like what does "page mode" DRAM mean and why do I need it. I already
> know I need 70ns or faster DRAMs. Thanks!
>

The GUS uses the same DRAM chips as those found on most video cards, so
if you ask for 4 by 256k DRAM chips for a video card, you'll probably get
the right type.  These chips have the number 4256 on them, which
may be preceded by various other digits depending on the manufacturer.

> Date: Thu, 09 Sep 93 14:02:01 EDT
> From: Matthew Newcomb <IBY339@URIACC.URI.EDU>
> Subject: XWING
> Message-ID: <9309091803.AA05422@orca.es.com>
> 
> G'day everyone,
>   I am trying to get XWING to work with the GUS.  As of late all I have been
> able to do is use SBOS, but that Sound Blaster sound is SOOOO annoyingly bad.
> I can't figure out how to get MIDI sound working, so I decided to ask and see
> if anyone else has done it.  Thanks Alot...
>

Grab Mega-Em 1.00 off Epas (pub/pc/ultrasound/submit/megem100.zip) and
use it with the GM music option on X-Wing.  You'll get much better music,
but you'll lose the speech.

Phat.

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End of Ultrasound Daily Digest V6 #10
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