Ultrasound Daily Digest     Wed,  6 Jan 93       Volume 2 : Issue   5 

Today's Topics:
		   Curiosity about what low-level things GUS can do
						  Get ready for this
						  GUS NT Driver(s)?
					  GUS questions and remarks
				GUS support for Standard Mode Windows
				GUS worked fine on my 386/40 Opti AMI
						   hippy newts ear
				 Is there MT-32 Emulation?? (2 msgs)
					New Windows Driver questions..
								 OXYD
							PatchMgr bug?
			   Request for files to Digest File Server
							  SBOS 1.23
					SBOS 1.23 and digitized sound
						   Software updates
						  Some Questions....
				   Where are the 669 Files on EPAS?
						Windows and GUS/SBOS 
					  Wired for Sound Pro - Help

	Information about the UltraSound Daily Digest (such as
mail addresses, request servers, ftp sites, etc., etc.) can be found
at the end of the Digest.
----------------------------------------------------------------------

Date: Tue, 5 Jan 1993 16:01:20 GMT
From: fisher@decwin.enet.dec.com ()
Message-Id: <1993Jan5.160120.21526@nntpd.lkg.dec.com>
Subject: Curiosity about what low-level things GUS can do
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Some questions about how GUS works.  If anyone can legally answer, I'd 
appreciate it.

Does the GUS board have a programmable processor?  I imagine it as a CPU that
reads an "instruction stream" from GUS memory, where the instructions are stuff
like "Play the following data at frequency x.", and "loop back to address y".
But we know there are other things it can do like arithmetically mixing data
streams.  So what can it do?

Related question:  How much of what happens when you play a midi file is done
by the driver, and how much by the GUS?  For example, does the driver actually
do the timing and interpreting of the MIDI file, choose the right patch, and
just tell the GUS to play it?

Someone said that the gus piano patch actually consisted of several samples
at different frequencies.  Does the GUS understand this itself and convert
note commands into playing the correct samples, or is this all a driver
function?

Do samples have to be loaded into GUS memory to play, or can they be played
directly somehow?

Thanks for indulging my curiosity...

Burns

------------------------------

Date: Wed, 6 Jan 93 22:00:51 EST
From: dionf@ERE.UMontreal.CA (Francois Dion)
Message-Id: <9301070300.AA04843@brise.ERE.UMontreal.CA>
Subject: Get ready for this
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Beyond the ultraworld of Ultrasound:

> From: "It's your hand, Buckaroo" <dantonio@magick.tay2.dec.com>
> Subject: GUS & Winmod Pro in Stereo! 
> 
> Does anyone else notice that WinMod Pro playing stereo slows down Windows
> (yeah, it's slow already, but...:-)?? Or is it just my setup?

Extremely slow or dead... what's the diff?
(Can't believe you said that...)

> ------------------------------
> From: "Frank Pikelner" <frank@cs.yorku.ca>
> Subject: GUS and higher bus speeds
> 
>I have a 386/40 with the OPTI chipset, and run my GUS at 13.2MHz - no problems.

I have a 386/33 with no chipset (full size with conventionnal chips) and
run the 16 bit bus at 16 MHz, 1 wait state with no problem either. Been running
at that speed since beginning of october. (I put it back at 8 MHz each time
i had a problem, but it was not the bus speed, so it went back to 16. I now
have a switch for that).

> ------------------------------
> From: knepley@CS.ColoState.EDU (Ranseus (Jim Knepley))
> Subject: GUS CARD
> 
> Yep, I'm running QEMM 6.02 with Stealth and high memory enabled, the GUS
> does seem to conflict slightly with my mouse (occasional lockups of the
> mouse) and I can't run Fastback 2.10 any more.

I have no problem running: QEMM+STACKER+VGA_NTSC+SBOS+CDROM+MOUSE+SMARTDRIVE

> ------------------------------
> From: ken@batman.austin.ibm.com (Ken Goach)
> Subject: Hardware volume control
> 
> Hi all,
> 
> Well, I noticed another person wishing for a hardware volume control.
> I run my GUS into a mixer, which solves this problem for me, but I
> have a fix for others.

Are there people running the GUS directly to speakers??? I hope not...
A mixer or preamp is almost a must. Either that, or you have powered
speakers (and so have volume control). I just plugged some speakers in the
card (i was running it thru my mixer) and i can say that it is not very
powerful...

> I'd guess these things run for >$5.00.

99$ IS >$5.00 ... 8)

> ------------------------------
> From: mtichy@sfu.ca
> Subject: I U/L more 669s!
> 
> I will be uploading another batch of .669 music files to 

Alright!

Keep em coming!

> ------------------------------
> From: babcock@osl.csc.ncsu.edu (Chris Babcock)
> Subject: SBOS 1.23
> 
> While talking to Forte, I asked some questions about SBOS 1.23.  Turns
> out this version was never supposed to go public (not anywhere near
> ready for release).  They said to keep using SBOS 1.22 until another
> version appears on the BBS (other than the current 1.23).

I find that 1.23 is better than 1.22, so i dont see why it shouldnt be out.
Wolf3D was unlistenable with 1.22 and before at normal levels because the
doors would make so much noise thru my speakers that it was painful. Now
it's balanced (of course not everybody is listening to their GUS thru
200 watts amps...)

Now, if we could have 2 volume controls like -v: one for adlib sounds and one
for digitised sounds.

> ------------------------------
> From: GJames <GJAMES@SHARK.STMARYS.CA>
> Subject: Windows and GUS/SBOS
> 
>   Installation was pretty staright forward, but I have to use 8 bit
> DMA : (  . I ran flidemo and mididemo to check the card and

You have an opti chipset?

> I then ran the
> Gravutil program and it saya I have a conflict. Is this program
> reliable? I have tried lots of IRQ, I/O and Dma combinations and

This is for the joystick. You simply have a joyport already at 201h.

> gravutil always reports a conflict. Should I ignore this ?

Disable your joystick port on your multi i/o card.

> I loaded the windows drivers as sugessted in the manual and copied
> the files. (I was using the v1.22 disks that came with my card).
> I then tried using MIDI Keyboard in windows and was dissapointed with
> the amount of missing sounds. I tried Midi Drum and only 3 drums
> worked (acoustic bass drum, cowbell and high bongo). I played for
> hours learning about patches and key maps etc. but I could'nt get
> anymore sounds.

Because you didn't have the good disks version installed.

>   I then tried the disks I downloaded from EPAS (v 2.25 I think) and
> reinstalled everything (including the windows drivers). I noticed the
> appearance of a new file (ultrasnd.ini i think) where does this new
> INI file go?  The drumkit now produces the first 10 or 15 of the drum
> sounds, the rest produce nothing.

Because all the drums take 780K (general midi) or 1010K (all percs).
So you need the ram upgrade.
But then, a conventionnal drumkit is about 10 percussions, and you rarely use
more than 6 in one song so 256K is enough if you choose wisely.

>   I tried loading SBOS, starting windows and configuring for SBlaster
> operation but windows wont let me.

This is normal.

> My questions:
> 
> 1) Is Gravutil reliable?

Yes. (disable your old joyport)

> 2) Can SBOS be used with Win 3.1? How do I set it up?

No.

> 3) How can I get all of the drum sounds with MIdi Drum?

Upgrade your memory.

> 4) What id the ultrasnd.ini file for?

To assign patches to patch numbers when the GUS driver will load patches in
windows. Leave it in \ultrasnd (you can check that the first line contains
the good path for the patches. For ex: d:\ultrasnd\midi)

> 5) How is the Default.cfg used by windows to set up my card.

In no way.

> ------------------------------
> From: TSWANSON@BPA.ARIZONA.EDU (QUIS CUSTODIET IPSOS CUSTODES.)
> Subject: Wired for Sound Pro - HELP
> 
> Hi, 
> 
> Just got Wired for Sound Pro, but it doesn't recognize the Windows 
> Ultrasound Driver.  Does anyone have this program working with their 
> Ultrasound?  Howdya do it???

It must have a multimedia driver (it must not acces a SB directly). If it does
it must work, or else WfSP is broken.

Ciao,
-- 
Francois Dion
	'  _   _   _ 
 CISM (_) (_)  _) FM       Montreal , Canada       Email: CISM@ERE.UMontreal.CA
	  (_)  / . _)             10000 Watts          Telephone no: (514) 343-7511
_______________________________________________________________________________
Audio-C-DJ-Fractals-Future-Label-Multimedia-Music-Radio-Rave-Video-VR-Volvo-...

------------------------------

Date: Tue, 5 Jan 93 15:11:08 -0800
From: Bob Beck <rbk@sequent.com>
Message-Id: <9301052311.AA14383@eng2.sequent.com>
Subject: GUS NT Driver(s)?
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Has anyone heard anything about NT support for the GUS?  Just curious.  I
have an NT beta I've not yet loaded on my PC, but I intend to and it would be
nice to take advantage of the GUS under NT ...

					- Bob (rbk@sequent.com)

------------------------------

Date: 5 Jan 93 10:14:14 GMT
From: waardenb@cs.utwente.nl (Jerry van Waardenberg)
Message-Id: <1993Jan5.111414@cs.utwente.nl>
Subject: GUS questions and remarks
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hi,

I've tested the GUS out for a couple of weeks now. It seems a very good card. I
do have some questions, though:

(1) I can't get the GUS working with 16-bit DMA channels (5, 6, 7). I've tried it
out with QEMM and EMM386, with different DMA buffer sizes and even with a 'clean'
system (i.e. no drivers). I can use DMA 7 for the DAC but not for RAM, i.e. SET
ULTRASND=220,1,7,11,5 works o.k., but SET ULTRASND=220,7,7,11,5 does not work
o.k. The MIDI songs sound terribly! Any clues on how to solve this problem?

(2) I have installed the new Windows drivers. I can record and playback .WAV
samples, but I can't get the MIDI working. I've tried Media Player, Patch Manager
and WinJammer. Patch Manager gives an empty list of patches, the other are
playing, but I don't hear a sound! It worked o.k. with the v1.10 drivers. I've
installed it as described in the readme-file and after that I've copied the
midimap.cfg and ultrawin.cfg to the \windows\system directory.

(3) Does anybody know the difference between the rev. 2.2 and rev. 2.4 board? And
the difference between the v1.10 disks and v.1.21 disks?

Some remarks:

(1) I really like the 669 player! Sounds very good (and loud... ouch!)

(2) SBOS 1.23 seems no real improvement over v1.22. The digitised sounds are too
soft, where they were too loud in v1.22 :-(. Well, I've made some batch files,
V10, V22, V23, that install the driver I want for a game. Different games,
different drivers. For example: WOWII works best with v1.22, since v1.23 sounds
way too soft. Programs with digitised speech should also use v1.22. IMHO games
like galactix and Wolf3D sound better with v1.23.

(3) I tried out three MOD players: MOD.EXE, GUSMOD.EXE (or was it MODGUS?) and
MODULATR.  The first is not working. I think it is not meant as a MOD player. The
second sounds reasonbly well. There are a few (known) bugs and I hope they will
be fixed soon. (I'm not a soundcard programmer, so I can't help you. Sorry).
MODULATR is a complete MOD player/editor. It looks neat but doesn't play very
well. Samples sound too short or in a wrong pitch or speed. Furthermore it locked
up when I tried to load a .NST noisetracker file. I hope these problems are fixed
soon, because the program looks good! 

Please programmers, keep up the good work!

Greetz,

Jerry

*------------------------------------------------------------------------------*
 Jerry van Waardenberg                             _/_/_/ _/_/_/ _/_/_/ _/_/_/
 Tele Informatics and Open Systems                  _/     _/   _/  _/ _/
 Department of Computer Science                    _/     _/   _/  _/   _/
 University of Twente, Enschede, The Netherlands  _/     _/   _/  _/     _/
 E-mail: waardenb@cs.utwente.nl                  _/   _/_/_/ _/_/_/ _/_/_/

------------------------------

Date: 06 Jan 1993 00:32:22 +1000
From: Steven Junacko <CSC9242546G@lust1.latrobe.edu.au>
Message-Id: <01GT6GF2BHSM8Y4YLM@lust1.latrobe.edu.au>
Subject: GUS support for Standard Mode Windows
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

HI-

Could somebody clarify if the new Windows drives support Standard
Mode Windows.  Some of us poor people can't afford the latest whizz-bang
Intel CPU souped up thing that is not quite safe enough to sit on a desk.  

I've got a 286 and my GUS does absolutely nothing with Windows.  If 
anybody has drivers or somehow has SBOS working with Standard Mode Windows it
would be greatly appreciated if you could tell me how.


Spanks,


Stivens.
- csc9242546g@lust.latrobe.edu.au

------------------------------

Date: Tue, 5 Jan 93 7:13:03 EST
From: iam@stiatl.salestech.com (Ian Mercado)
Message-Id: <9301050713.AA09338@stiatl.salestech.com>
Subject: GUS worked fine on my 386/40 Opti AMI
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

> I posted a message to yesterday's digest about my first experience with the
> GUS and about some problems I had with using SBOS.  Well, I just spent the
> last 2 hours or so trying everything I possible could to get SBOS to work
> with Wolfenstein 3D.  As usual, no matter what I did, my computer wound
> up crashing.  (386/40, OPTi, AMI Bios dated 1990 something, Trident SVGA).
> Sometimes, maybe 1/3 of the time, Wolf3d would load if i turned the turbo
> switch off.  When the game fires up, it seems to recognize a SB, but you still
> have to manually set it to SB in the sound settings.  Either way it bombs the
> instant you fire the gun or open the door.
> 

SBOS worked just fine on my sister's 386/40 with OPTi chipset and AMI Bios.
It never did work on my OPTi 486/33, tho'.  :-(

Could someone please post if and when this new "lower-chip-count" card comes
out and say if it magically becomes more compatible with older OPTi 
motherboards?

Ian

------------------------------

Date: Tue, 5 Jan 93 10:03:22 GMT
From: "James Andrews, User Support" <james@sol1.east-london.ac.uk>
Message-Id: <4739.9301051003@uk.ac.uel.sol1>
Subject: hippy newts ear
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Someone was complaining that this list had too much stuff about stoopid
games not working.  Well you asked for it,
 
Heres some top gus hints: [ i dont think ]

1) if you want mod files, get the .lzh compressed ones as the ezarc that
comes with the gus will decompress them,eg from wuarchive.wustl.edu in
mirrors4/amiga.physik.unizh.ch/amiga/mods
2) remove unwanted RAM from your trident card and stick it in your gus ( no
I havent tried it yet, but the part numbers are correct )
3) Dont unpack playsam.arj and then try and play the "beat" sample without
reading the instructions if you value your hearing
4) To be almost able to understand what on earth this midi nonsense is all 
about get midi-intro.Z from ucsd.edu in midi/doc

I'll post a load of questions tomorrow and maybe transcribe my phone call
to the UK gravis agents next week.  Wowie Zowie.  

------------------------------

Date: Tue, 5 Jan 1993 08:18:40 +22306256 (CST)
From: <woan@vnet.ibm.com> (Ronald S. Woan)
Message-Id: <9301051418.AA18755@exeter.austin.ibm.com>
Subject: Is there MT-32 Emulation??
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

>         Can the MIDI port of the GUS be used to hook a MT-32 synth? Will the
> GUS recognise it and play the music like the SB does?

The answer is yes specifically to your particular question; however,
games that support the MT-32 generally (I know of no exceptions aside
from Windows based applications) only support it through an MPU-401
compatible interface which the SB and GUS are not. So you can use the
GUS or SB to play music, but DOS games won't support it.

+-----All Views Expressed Are My Own And Are Not Necessarily Shared By------+
+------------------------------My Employer----------------------------------+
+ Ronald S. Woan                       woan@cactus.org or woan@vnet.ibm.com +
+ other email addresses             Prodigy: XTCR74A Compuserve: 73530,2537 +

------------------------------

Date: Tue, 05 Jan 93 12:27:59 -0500
From: "It's your hand, Buckaroo" <dantonio@magick.tay2.dec.com>
Message-Id: <9301051728.AA09179@magick.tay2.dec.com>
Subject: Is there MT-32 Emulation?? 
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

>          When emulating the SB, does the GUS use it's own patches or does it
> play soundblaster-like music in games like Xeen or WingCommander??

SBOS uses patches (you can see 'em in the /ULTRASND/SBOS directory) to
create it's emulation, but they aren't the normal MIDI patches, they are
specifically for SB emulation.

>          Can the MIDI port of the GUS be used to hook a MT-32 synth? Will the
> GUS recognise it and play the music like the SB does?

Yes, you can hook up the MIDI port of your GUS to any MIDI synth device, if
you have the breakout box (either Gravis's soon to be released one or the
SB one), but the software has to know how to drive the port (I think).
Thus, it's unlikely that you can hook your GUS to an MT-32 and have games
like XEEN drive the port...

However, there have been persistent rumours that Gravis is working on an
MT-32 emulator like SBOS. This wouldn't be THAT hard since both the GUS and
the MT-32 are MIDI-based devices. Now converting the sysex messages could
be a bitch...

DDA

------------------------------

Date: Tue, 5 Jan 1993 01:57:21 -0800 (PST)
From: I/We are Gaia <gaia@u.washington.edu>
Message-Id: <Pine.3.05y.9301050121.A10474-a100000@carson.u.washington.edu>
Subject: New Windows Driver questions..
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

The Sound recorder still says 8-bit mono at 22.05khz.. Is this it's limit,
or do the new drivers still not work at 44.1 and 16bit or whatever.  If it
is a limit of sound recorder, where is there a windows program that will
record that high of a sampling rate..  Also is the .snd format that Uss8
records and plays a standard .snd format (whatever it may be) or is it yet
another sound format, does anybody have a converter to .wav for such a beast??

I also have an error when running mem in dos to check drivers loaded into
memory, if I have the new sbos tsr loaded, not until I load sbos manually
will it work.  Put me on the list of people who like the beta 1.22 better,
but it is still not perfect.  Have yet to get Star Control II..  Just
waiting...

Gaia@carson.u.washington.edu

------------------------------

Date: Tue, 05 Jan 93 15:08:36 EST
From: timkwan@Athena.MIT.EDU
Message-Id: <9301052008.AA16091@marinara>
Subject: OXYD
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Does anyone know which settings to use for SBOS when playing OXYD.  It's a really cool
game.  It looks and sounds great on the MAC (sigh).

-Tim

------------------------------

Date: Tue, 5 Jan 93 07:51:15 PST
From: bs@mda.ca (Bruce Sharpe)
Message-Id: <9301051551.AA05550@ mda.ca>
Subject: PatchMgr bug?
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

>Why does launcing PatchMgr take so l-o-n-g? I thought this program
>would be the way to load the proper midi patches for Cakewalk etc.
>but it looks like using Media Player is going to be faster.

It takes about 15 seconds to load on my system, because it reads the
patch size and name information from each of the patch files on startup.
If the *only* thing you want to do is load the patches for a single MIDI
file, then Media Player is a reasonable alternative (takes about 5 
seconds to load).

>Finally, a bug, I think:
>Every time I close the Help window (by double-clicking on the control
>button at the top of the window -- I haven't tried other methods) the
>PatchMgr puts up a message box that says the midi port is being used
>by another program (or words to that effect), and PatchMgr exits!

I couldn't reproduce this bug here.  However, if you have any application
running which uses the MIDI output device and then try to activate PatchMgr,
it will give the message you got and exit.  (The next version will handle
this situation more gracefully.  You will still get the message, but 
PatchMgr doesn't exit.)

Bruce Sharpe

------------------------------

Date: Tue, 5 Jan 1993 17:11:56 MST
From: LDRAPER@GEMINI.SIM.ES.COM
Message-Id: <930105171156.20604a9e@GEMINI.SIM.ES.COM>
Subject: Request for files to Digest File Server
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Hey -
	Could some of you with FTP access e-mail some files to the 
digest?  It seems like as a minimum the latest SBOS, Windows Drivers,
and utilities (patch manager) should be there.  Right now there are
a few midi files and some text files.  Nice but I would really like
to try SBOS 1.23 ...

					Thanks, Lee

------------------------------

Date: Tue, 5 Jan 1993 10:22:40 -0500 (EST)
From: Morgan Stair <morgan@dl5000.bc.edu>
Message-Id: <Pine.3.03.9301051038.A15581-a100000@dlws9>
Subject: SBOS 1.23
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

On Mon, 4 Jan 1993, Chris Babcock wrote:

> While talking to Forte, I asked some questions about SBOS 1.23.  Turns
> out this version was never supposed to go public (not anywhere near
> ready for release).  They said to keep using SBOS 1.22 until another
> version appears on the BBS (other than the current 1.23).
> 
> Chris Babcock
> VOR Technologies, Inc.

Maybe it wasn't supposed to SHIP, but I'm sure glad to see things like
1.23 showing up on the BBS!  At least they get feedback from us, and we
have a choice of what to use (I'm using 1.22 :-)

Morgan

------------------------------

Date: Tue, 5 Jan 1993 10:25:37 -0500 (EST)
From: Morgan Stair <morgan@dl5000.bc.edu>
Message-Id: <Pine.3.03.9301051036.A15581-b100000@dlws9>
Subject: SBOS 1.23 and digitized sound
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

>    I noticed that the digitized sound is a lot softer in SBOS 1.23 than it was
> in 1.22... I also remember (at least I think) someone posting either here
> or on c.s.i.p.s, about changing the volume of the digitized part, while leaving
> the adlib/sb FM-compat part alone. Could someone clue me in as to how this is
> done, if its possible... 
> 
> I really like the fact that 1.23 gets rid of most of the scratching in Stunt
> Island, but its too damn soft, so Im using 1.22 for it now...

Could you let me know how to change one volume, but not both (if you find
out).  I too, am using 1.22 because of this

*************************************************************************
* W. Morgan Stair                        Phone: (617) 552-8783          *
* Boston College                         FAX:   (617) 552-8778          *
* Institute for Space Research           Email: morgan@dl5000.bc.edu    *
* 4 Alfred Circle                                                       *
* Bedford MA  01730                                                     *
*************************************************************************

------------------------------

Date: 05 Jan 1993 15:43:03 -0400 (EDT)
From: HOLLYK@SSCvax.CIS.McMaster.CA
Message-Id: <01GT5XXIDX2A94E247@SSCVAX.CIS.MCMASTER.CA>
Subject: Software updates
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

I am hoping that someone could save me a lot of time and eye strain....
I have been receiving the digest since day one but over the last 4-6 weeks
school has been WAY too busy for me to look at them in any detail.
Could someone tell me if there are any updates to SBOS available (or any
other updates for that matter) and how I'm supposed to get them?

Also, I've been told that Maximum Overkill works in native mode. Is this true?

Oh, one more thing, any recommendations for a replacement for USS 8 and where
I can find it?

Thanks bunches

Kevin Holly
McMaster University
Hamilton, Ontario

hollyk@sscvax.cis.mcmaster.ca

------------------------------

Date: Tue, 5 Jan 93 23:01:59 PST
From: brian@ccnext.ucsf.edu (Brian Huddleston)
Message-Id: <9301060701.AA00585@ ccnext.ucsf.edu >
Subject: Some Questions....
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

Greetings all,
	I just wanted to find out from someone if they have received any thing
back from GRAVIS when they sent in the registration card?  Do they send you 
those 192 extra patches? or anything else.  And the other question I had was:
How do I find out that instruments are missing from a MID file?  for example:
 
	Warning: couldn't find program 95 to put on channel 7

I mean things wouldn't sound right if I just assigned any instrument to that 
program.  So how do I know what instruments It is looking for?  And does any 
one know of a good midi program (creator) that is shareware/freeware/PD but is
NOT for windoze.  Sorry my system just doesn't fit it's demands. Thanks for 
any help.......

						brian@ccnext.ucsf.edu

------------------------------

Date: Tue, 05 Jan 93 10:01:44 EST
From: warrenl@graphics.rent.com (Warren Lieuallen)
Message-Id: <LXswwB1w165w@graphics.rent.com>
Subject: Where are the 669 Files on EPAS?
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

   I've gotten a few of the 669 file, and file them superior to most
everything else -- really shows off the GUS to my lam-o non-Soundcard
owning friends.  However, I'm having problems finding the new .669
files on EPAS.  They disappear from the /submit area within a day or
two, and I can't find where they've gone!  Anyone know?  Thanks.

  ======================The Graphics BBS @ (908)469-0049=====================
  Dr. Warren G. Lieuallen    R.W.Johnson Pharmaceutical Research Institute
  BitNet: LIEUALLEN@AM@ALLOY Raritan, NJ   (908)704-4368
  InterNet: warrenl@graphics.rent.com
  ===="Imagination is more important than knowledge." -- Albert Einstein ====

------------------------------

Date: Tue, 05 Jan 93 12:41:52 -0500
From: "It's your hand, Buckaroo" <dantonio@magick.tay2.dec.com>
Message-Id: <9301051741.AA09214@magick.tay2.dec.com>
Subject: Windows and GUS/SBOS 
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

> 1) Is Gravutil reliable?

I assume you followed the directions and removed your GUS BEFORE you ran
Gravutil? To be fair, I've never used this utility, but I did see in the
instructions how you had to remove the GUS to use it...

> 2) Can SBOS be used with Win 3.1? How do I set it up?

You don't and you shouldn't.

> 3) How can I get all of the drum sounds with MIdi Drum?

Get the PATCHMGR.ZIP from archive.epas and play with it. It will clearly
show you which melody and percussion patches are loaded as well as let you
try 'em out...

> 4) What id the ultrasnd.ini file for?

It tells Windows the mapping between MIDI channels and patches. See a
previous (last few days, I think) digest wherein this is explained quite
well.

> 5) How is the Default.cfg used by windows to set up my card.

I believe this tells PLAYMIDI the patch mapping. Each MIDI song can have
it's own .cfg file if it uses special mappings; the default.cfg is for
General MIDI (or will be when the GM patches are shipped). Again, see a
previous digest for a good explaination of all this...

DDA

------------------------------

Date: Tue, 5 Jan 1993 11:07:04 MST
From: LDRAPER@GEMINI.SIM.ES.COM
Message-Id: <930105110704.206048a8@GEMINI.SIM.ES.COM>
Subject: Wired for Sound Pro - Help
To: Ultrasound Daily Digest <ultrasound@dsd.es.com>

>Just got Wired for Sound Pro, but it doesn't recognize the Windows 
>Ultrasound Driver.  Does anyone have this program working with their 
>Ultrasound?  Howdya do it???

I think I just used the Windows Multimedia driver from the menu where you
choose from the PC Speaker, etc. (I don't have my computer here to check
what the menu item is for sure)  Make sure you MINIMIZE Wired for Sound when
you exit - don't close it.  When you bring up windows the next time you 
will notice it is already running minimized.

I have tried both Wired for Sound and Whoop it Up and both work fine.

Lee 

------------------------------

End of Ultrasound Daily Digest V2 #5
******************************
