GUS Daily Digest            Mon, 23 May 94  9:37 PST     Volume 13: Issue  20 

Today's Topics:
						32-bit Sierra drivers
							another mirror
					  Can GUS and GNB2 coexist?
						comp.sys.ibm.pc. vote
						   Flashback (fwd)
					   GUS Daily Digest V13 #19
					   Inexpensive RAM sources?
						   MegaRace and GUS
						  OS/2 amd 16-bit DC
						 PARITY error solved!
					  Protected mode games (fwd)
					 Sb16 and Gus, also Upgrades
					Setting up the GUS with Linux

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

----------------------------------------------------------------------

Date: Sun, 22 May 1994 17:01:10 EDT
From: lpkruger@phoenix.Princeton.EDU (Louis P. Kruger)
Subject: 32-bit Sierra drivers

First of all, for those who haven't heard yet, they're OUT!!!
Look on epas for the file gus32.exe

Second, I'm having a bit of trouble with the DAC driver in Gabriel
Knight. (the midi driver works fine)  When I try to leave the map scene,
I get a "Internal Game Error #135, except.cpp:36:64989:ed"
Not fun.  I tried moving my IRQ's around, but it didn't seem to help.
Any suggestions, anyone?  It works fine if I just use the midi driver,
however.

	- Louis

------------------------------

Date: Mon, 23 May 1994 17:28:53 +0100
From: Lee McLoughlin <lmjm@doc.ic.ac.uk>
Subject: another mirror
Message-ID: <"swan.doc.i.470:23.04.94.16.29.06"@doc.ic.ac.uk>

Sorry to send this to the entire list but I couldn't find a contact address
for just the archive.

There is now a UK mirror of file://archive.epas.utoronto.ca/pub/pc/ultrasound/
in:
		file://src.doc.ic.ac.uk/computing/audio/ultrasound/
	http://src.doc.ic.ac.uk/computing/audio/ultrasound/
	gopher://src.doc.ic.ac.uk/1/computing/audio/ultrasound/

We also operates and ftpmail service:
	ftpmail@doc.ic.ac.uk

So an email to ftpmail@doc.ic.ac.uk of:

open
cd computing/audio/ultrasound
dir
quit

will send you back a directory listing. A mesage of just help will send you
full help.

-- 
--
Lee McLoughlin.                          Phone: +44 71 589 5111 X 5085
Dept of Computing, Imperial College,     Fax: +44 71 581 8024
180 Queens Gate, London, SW7 2BZ, UK.    Email: L.McLoughlin@doc.ic.ac.uk

------------------------------

Date: Mon, 23 May 1994 08:22:15 +0300
From: Jussi S{{ski <lsaaski@utu.fi>
Subject: Can GUS and GNB2 coexist?

Hello

I have sometimes experienced a huge slowdown when playing this otherwise go=
od
game. Sometimes a minute in the game takes 7 seconds in reality and that's
too much for my 50MHz/8Meg computer. Are there anyone else in the net with
similar problems? Are there any ways to fix or avoid this bug?

One other thing. SSI has included Gravis Ultrasound native mode support in
the game as a courtesy. What a shame it doesn't work properly. Midi voices
crash the game almost immediately and FX sounds in cases when I choose go
to torpedo control. Are there any GUS user satisfied with the sound support
and if any how did you make it work in your system? IRQ, DMA settings are
badly needed.

The readme.bat says something about using the Sound Blaster emulation=20
option in the sound install menu if Gravis native support fails.  What SB=
=20
emulator  is needed here? SBOS, Megaem or some other? I can't see any SB=20
emulation options in the sinstall program. How is this thing done? Anyone=
=20
who uses non native GUS support in this game?

Cheers,
Jussi

Phew, this game really needs a better sound support.
Thanks to all listeners.


___________________________________
 Jussi S=E4=E4ski      YO-talo 4 B 504=20
 SF 20500 Turku Tel.358-21-2505621
 InterNet Address:  LSAASKI@UTU.FI
 F18LAND, Land of 1000 Lakes Rally
 ----------------------------------

------------------------------

Date: Mon, 23 May 1994 12:58:25 +1000 (EST)
From: Tom Minchin <tom@cairo.anu.edu.au>
Subject: comp.sys.ibm.pc. vote

> -=-=-=-=-=- Don't Delete Anything Between These Lines =-=-=-=-=-=-=-=-
> comp.sys.ibm.pc.soundcard reorganization Ballot    <SOUND-0002> (Don't remove this marker)
> 
> Give your real name here: Tom Minchin
> 
> [Your Vote]  Group
>  ----------------------------------------------------------------------
> [Yes         ]  comp.sys.ibm.pc.soundcard.tech
> [Yes         ]  comp.sys.ibm.pc.soundcard.music
> [Yes         ]  comp.sys.ibm.pc.soundcard.games
> [Yes         ]  comp.sys.ibm.pc.soundcard.advocacy
> [Yes         ]  comp.sys.icm.pc.soundcard.misc (replaces comp.sys.ibm.pc.soundcard)
> -=-=-=-=-=- Don't Delete Anything Between These Lines =-=-=-=-=-=-=-=-

------------------------------

Date: Sun, 22 May 1994 10:08:37 -0700 (PDT)
From: "Peter C. Chien Jr." <pchienjr@ocf.Berkeley.EDU>
Subject: Flashback (fwd)

---------- Forwarded message ----------
Date: Sun, 22 May 1994 10:00:20 -0700 (PDT)
From: Peter C. Chien Jr. <pchienjr@earthquake.berkeley.edu>
To: mbel92@control.auc.dk
Subject: Flashback

Set flashback to use General Midi and SoundBlaster, then use megaem (that 
came with the gus0041.zip upgrade) to run the game, either in Roland 
Sound Canvas or MT mode, whichever suits your taste.

Peter

------------------------------

Date: Mon, 23 May 1994 08:07:42 -0600
From: masten@beta.lanl.gov
Subject: Re: GUS Daily Digest V13 #19

From: Yossi Oren <LIOREN1@WEIZMANN.WEIZMANN.AC.IL>


>The AWE has 11MB of patches compressed using some lossy format into 1MB.

I think this may just be an urban legend.  Some have posted that the
Waveblaster has 11MB of samples compressed to *4MB*.  Others who have it
say this is nonsense.  The AWE32 uses 1MB, maybe the same 4MB of the WB
compressed.  I'm not sure of that.  But 11MB compressed to 1MB??  Sounds
improbable, doesn't it?

The BIGGEST caveat of the AWE32 IMHO is that it can only be downloaded patches
via MIDI sample dumps (or whatever they're called).  This means you'd have to
wait about 15 minutes per meg to get the data going.

Again, I question this.  I haven't seen anyone else post this.  Are you
getting it confused with the Turtle Beach Rio and Monterey?  I'm not saying
this isn't the case, but just wanted to know if you were sure.  As the
AWE32 can take 28MB, this seems silly.  Imagine waiting 6hrs to load all
that!  :-)


[g.gene@ic.ac.uk wrote:]

>Regarding Pacific Strike, its surprising to see that Origin is using
>EMS again, which means the game works with MEGA-EM...the music's really 
good with GM emulation but the digital sounds and Speech crashes 
quite often or just disappears during the game. Anyone else has this 
problem? If someone manages to make it work properly..please post how.

Seems like most Origin games I've tried have allowed you the option of EMS
or just using their own memory manager (Priv, PS, SC I think).  I tried Pac
Strike with megaEM /sboff, and it worked great for music with my SBPro
doing the digitized.  But when I pulled the SBPro out and tried to run
MegaEM with both music and digital, it bombed after about 10 seconds.  It
just started playing random musical instruments and lost the digitized
voices.


Last, someone mentioned CMOS clearing problems.  I too had that.  Very
intermitent, so I never pinned it down.  I think it only occured when I had
the GUS in the system with my LAPC-1.  Also, I got the "PARITY ERROR,
SYSTEM HALTED" with this combo when using PLAYMIDI (and other cases).  I
gave up.  Since I couldn't return the LAPC-1, I returned the GUS :-(  I may
very well get one (again!) used, cheap.  Then maybe I'll put up with the
hassles.  But not at the $150 I paid.  Wish you better luck!

Dave

------------------------------

Date: 23 May 94 08:23:00 EST
From: "VULCAN::WATTERS_C" <WATTERS_C%VULCAN.decnet@gate.hosp.ohio-state.edu>
Subject: Inexpensive RAM sources?

Where is a good place to get the DRAMs needed by the beloved GUS?  I went 
to the "Nation's Electronics Superstore (HA!)" and found that they don't carry
ANY memory at the stores now, it all has to be ordered, at "pay through the 
nose" prices.  Before I dig through _Electronics Now_ and find it myself, 
where have people been getting DRAMs at a decent price?

-Coyt

------------------------------

Date: Mon, 23 May 1994 01:30:15 -0400
From: KWAN  RICHARD SIK YIU <kwanr@ecf.toronto.edu>
Subject: MegaRace and GUS

I wish the patch of the MegaRace for GUS will come out soon, cause I am now
using the SB16 to play the sound and music. The sound effect that comes from
SB16 isn't good at all. I don't know what is the main problem that I hear 
clicks very 2 seconds when the man introduces the track. It is very annoying,
I hope the patch for GUS will come soon, but in the meantime, I hope someone
could help me to clear that clicks sounds.

These annoying clicks sounds also happens with UFO, but not with U8. I heard
the same clicks sounds come out from my friend's SB. Is it the bug of the 
game? Also does anyone know where I can find the sound patch for UFO, somehow
I could not get the GUS to work properly!

Thanks in advance!@

------------------------------

Date: Mon, 23 May 1994 08:54:19 -0400 (EDT)
From: "Out of it..." <JKS4675@ritvax.isc.rit.edu>
Subject: OS/2 amd 16-bit DC

OK, here's one for the weird department.

I can't get the GUS to produce ANY sound in OS/2, since the 16-bit DC was
installed. This is using Manley's driver. Before this, everything worked fine.

Even the CRDOM didn't work. 

I accidentally discovered how to get it to work- if I run PLAYMIDI.EXE and do a
warm reboot, I get sound. ONLY if I run PLAYMIDI.

Comments??

------------------------------

Date: Mon, 23 May 1994 08:47:17 SAT
From: "MMike" <PATRICIO@odie.ee.wits.ac.za>
Subject: PARITY error solved!

> MMike writes:
> > Date: Tue, 17 May 1994 12:41:44 SAT
> > From: "MMike" <PATRICIO@odie.ee.wits.ac.za>
> > Subject: PARITY errors revisited
> > 
> > My GUS works fine in my system except for midi-in under windows. When
> > I have something connected to the midi-in, I get an "OFF BOARD PARITY 
> > ERROR" and have to reboot. This problem is erratic, it may not happen
   [etc.]
If I load the device driver SCSILDR.SYS which came with my SCSI card 
(it loads the SCSI BIOS from the ROM on the card into PC RAM), the
PARITY error problem goes away. I lose 25K or so of high memory, but I
can live with it.

> Again, this kind of strange behavior sounds like device driver conflicts
> or hardware conflicts.  If you make it a habit to load SBOS at every boot,
> I'd stop doing that.  I only load SBOS when needed (not very often).
Nope, I don't do that. I hardly ever use SBOS.
Thanks for the suggestions.
Mike.
patricio@odie.ee.wits.ac.za

------------------------------

Date: Sun, 22 May 1994 10:09:18 -0700 (PDT)
From: "Peter C. Chien Jr." <pchienjr@ocf.Berkeley.EDU>
Subject: Protected mode games (fwd)

---------- Forwarded message ----------
Date: Sun, 22 May 1994 10:07:53 -0700 (PDT)
From: Peter C. Chien Jr. <pchienjr@earthquake.berkeley.edu>
To: rock@POOL.Informatik.RWTH-Aachen.DE
Subject: Protected mode games

I assume 486-40 is the Cyrix DLC chip.  In general, I have arrived at the 
conclusion that non-Intel CPUs may have problems running protected mode 
games, since I have problems with my IBM 486-SLC2/50.  My own experience 
is that I couldn't get the CD game Microcosm to work properly.  It would 
crash, and it uses protected mode.  Then Microcosm came with a patch for 
that, it runs longer, but still crashes.  I know it's not the UltraSound, 
because I would play the game without any sound, and it still crashes.  
Rebel Assault is another problematic game.  In general, if a game uses a 
DOS4GW.exe extender, use v1.8 of it and copy over the problematic 
version.  Game may then work.  (Older DOS extenders are found with the 
Rebel Assault patch, or older games like Syndicate.)  Also, don't bother 
loading HIMEM.SYS and EMM386, because these may conflict, plus DOS4gW 
doesn't need them.

Peter

------------------------------

Date: Sun, 22 May 1994 17:11:27 CDT
From: N J Dowell <njdowell@iastate.edu>
Subject: Sb16 and Gus, also Upgrades

I have a GUS and an SB16 SCSI card in my computer.  I use the two for
composing with Finale 2.1 and Powerchords Pro.  They are both Windows 3.1
programs.  My problem is that I cannot seem to get my GUS to work with the
Finale program (Finale is SB compatable).  The problem isn't so much getting
a sound as it is getting multiple channels to work also.
If there is a better solution with a different card than SB16, let me know
as my SB16 card would love to find a new home (as I am dissatisfied with the
quality I get from it).

Also:
I have upgrade GUS software to 2.01.  How do I get the next upgrade, or will
it be sent like the others have been?

Thanks!

---
Norma J. Dowell--njdowell@iastate.edu--"Aunt in the Attic"
   "Not all of us have to possess earth-shaking talent.  Just common sense and
love will do." --M. Auville
	Blessed are those who laugh at themselves, for they never cease to be
amused.                                     /\
										  / ** \
 ........................................  |  |  ...........

------------------------------

Date: Mon, 23 May 1994 01:46:49 -0400 (EDT)
From: Jagatic Jason <jagati1@server.uwindsor.ca>
Subject: Setting up the GUS with Linux

Greetings all!  I have been having alot of difficulty setting up my GUS 
with Linux.   I was wondering if their is someone oujt their that ay be 
able to help me out.   

For some reason, it does not want to register files such as 
/dev/sequencer or others.  Are their any suggestions?  I have installed 
the 2.5 version of the drivers, but i am still not getting any sound.  
Please Help!
?1;0c
/\/\/\/\/\/\/\/\/\/\/\/\/The Personal Stuff!/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
\/  Jason Jagatic  *  LCP, AIESEC Windsor  *   Windsor, Ontario, Canada   \/
/\   Office Phone (519)253-4232 Ext. 3488  *  Home Phone: (519)969-1831   /\  
\/\/\/\/\/\/\/\/\/\/\/\jagati1@server.uwindsor.ca/\/\/\/\/\/\/\/\/\/\/\/\/\/

------------------------------

End of GUS Daily Digest V13 #20
*******************************
