GUS Daily Digest            Mon, 11 Apr 94  9:37 PST     Volume 12: Issue  11 

Today's Topics:
			 32 channels; Raptor and Doom  ---  need help
				  ATTENTION GRAVIS ULTRASOUND USERS
					   GUS Daily Digest V12 #6
					  GUS General Digest V12 #5
				   How do you get SFX/MUSIC in PQ4?
				 How to do samples ... the right way!
					 Just saying hello.. (2 msgs)
					  OPTI chipset fix -- where?
					  Problems with NMI and SBOS
						   Raptor! (2 msgs)
						   Raptor is great!
						   Raptor Problems
					 Raptor works with 8 channels
			We're not worthy!  We're not worthy! *grovel*
						  Wolfenstein & GUS

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

----------------------------------------------------------------------

Date: Sun, 10 Apr 1994 18:19:15 EST
From: "Joseph R. Granto" <GLOCK@chip.cba.ufl.edu>
Subject: 32 channels; Raptor and Doom  ---  need help

I read the mail on how 32 channels sounds cool with Doom and Raptor, 
and I would like to know a couple of things on how to do this.

1.  Do I need need to get the 32 channel AIL drivers?  If so, do I 
	still need to run ultramid, then loadpats?  I have never used the
	32 channel ail drivers, you see.
2.  I edited the configuration files in Doom and Raptor, and tried 
	Raptor, but there were NOT 32 channels.  What needs to be done?


 ---------------------------------------------------------------------
Joe Granto                                      GLOCK@chip.cba.ufl.edu

"When the going gets tough, the tough get a GLOCK!"
	--Guns & Ammo
"Don't clock'em, GLOCK'em!"
	--Miami Dade police officer
 ---------------------------------------------------------------------

------------------------------

Date: Mon, 11 Apr 94 11:26:23 EDT
From: A Warren Pratten <warren@csd.uwo.ca>
Subject: Re: ATTENTION GRAVIS ULTRASOUND USERS

->                        =================================
->                        ATTENTION GRAVIS ULTRASOUND USERS
->                        =================================
-> 
-> (The information in this section applies only to Gravis Ultrasound
-> owners, it does not apply to any other sound card supported in Raptor)
-> 
-> If you are playing the game, and experience slowdowns in the music
-> during heavy action, you'll need to reduce the number of digital
-> channels to less than 4. The reason for this is because the GUS card
-> cannot handle the amount of information being fed from the game, and the
-> music and game will slow down.

This is just getting silly.  I bought my GUS (3.7) a couple of weeks ago based
on a solid recommendation from my officemate (Hi Pete).  Since I bought it I
have heard horror story after horror story about how poor the GUS is and how
it locks up with this game or that setting.  I also read with amusement 
PC Mag's review of the GUS.  Maybe I am extremely lucky but really the only
problem I have had with my GUS was finding memory to do the upgrade (that
problem is now solved).  Raptor works fine on my PC (386-33MHz).  I have it
set up to for the maximum number of channels and have played it for a couple
of hours with no lockups or slow downs.

Why does everyone seem to have it in for the GUS?  It really isn't all that
complicated.

- Warren

------------------------------

Date: Mon, 11 Apr 1994 18:06:41 GMT+1
From: "F. Viktor" <VIKTOR@evt.bme.hu>
Subject: Re: GUS Daily Digest V12 #6

> From: "Peter C. Chien Jr." <pchienjr@ocf.Berkeley.EDU>
> Subject: 3.1 disks?
> 
> Wait, what's this I hear about 3.1 install disks?  For those of us GUS 
> old-timers with earlier versions, how do we get these disks?  Notice how 
> Gravis tells you to fill out your registration card so that they can 
> notify you of any signficant upgrades (and if they're really nice, mail 
> them to us)?  Well, I'm waiting. . .

I'm waiting to. I don't know any of hungarian GUSsers, who got
something from Advanced Gravis. So what do we had to got?
(I was just going back to the store and I realized what on the ad
was: 3.4 Gravis UltraSound with Install 3.1. So I asked to copy it
for me.) Is there something I had to got from GRAVIS? A letter, that
I'm registered or anything else?
Anybody?

> -------------------------------------------
> From: Colin Ritchie <strongbw@crash.cts.com>
> Subject: Re: GUS Daily Digest V12 #2
> 
> Bart Aaron Larrangana Spat:
> 
> > On another subject, in my efforts to get the sound to work right, I 
> learned 
> > that my SETGUS won't run.  It says it needs to be run from the INSTALL 
[..]
> and I got the same thing somewhere along the line, SETGUS has been 
> engineered to be run only from the INSTALL program(to head off stupid 
> \\\\\\\\\\\\\\\\\\\\\\\\\\\\\
> >>>---Strongbow Wolfrider--->
> /////////////////////////////
> strongbw@crash.cts.com

You have to run setup.exe!
Can be found on Install 3.1 Disk#1.

							Viktor
							

------------------------------

Date: Mon, 11 Apr 1994 16:59:30 GMT+1
From: "F. Viktor" <VIKTOR@evt.bme.hu>
Subject: Re: GUS General Digest V12 #5

> From: Francis Li <fli@nermal.santarosa.edu>
> Subject: GUS emulators...
> 
> Are these GUS emulators we're seeing on epas real?  They actually can
> emulate the GUS?  That's really wierd.  I doubt they can have all the
> patches or anything though.  My guess is that these programmers are using
> the Sound Blaster like a 32 channel modplayer...Anyone fiddled around with
> these programs?

Of coz.
Run GUSBOS on your friends SoundBlaster. It's really makes fun of SB.
(Doing something for a minute and than... (I don't want to kill
this joke))

> --------------------------------------
> From: pauln <pauln@subzero.sbay.org>
> Subject: Police Quest IV
> 
> What is the best way of getting sound using the Gravis Ultrasound
> for Police Quest IV from Sierra ? SBOS ? MEGAEM ? ?

Choose No Sound. 
It is still not working with the GUS.
Get GLIST instead of waiting for answers!
You can get it (or finger it) from: markus@clement.info.umoncton.ca

> ------------------------------
> From: "Peter C. Chien Jr." <pchienjr@ocf.Berkeley.EDU>
> Subject: Police Quest IV and GUS
> 
> Has anyone gotten the GUS to work with PQIV: Open Season in the DOS 
> MODE?  Windows version works great, but it is sooo slooooww on my 
> 486SLC2.  My friend has it in DOS with the SoundBlaster and it is very
>  fast, even with detail at maximum (and my computer has higher MIPS).

Like above.
 
> ------------------------------
> From: n4zfd!frodo@rylos.n2idf.ampr.org ("James M. Blakely")
> Subject: Win32s support
>
> >>Booo (2), OS/2 2.2 (release in July) will have Win32s support. It will run 
> Windows 4.0 programs *before* Windows 4.0 will be released.
> <<

  Microsoft said last year that the Win4.0 would be released in the 
3rd quarter of 1994. In March they said September-November. I bet 
my my computer (Including my GUS) that you won't see Windows4.0
coming out in 1994 !!!
  I'm still well with 3.11 but if you want you can try Windows for
Workgroups 3.11. It is said that it has 32bit networking protokoll
but for single users it doesn't matter. AND it also uses 32bit 
file transfering or stuff. Without using your BIOS! (or how do you 
say that.) So it's faster. Try it (W3.11 for W.groups and
not W3.11!) out and see the difference!
  Anyhow, is it GUS Digest or Winslows Digest?
  So I'll stop myself. Just one more thing to keep it in your mind:

MICROSOFT SUCKS !!!

To: Jim (MSP and IBMRC and NPD and ...)
Hope you aren't support Daytona, Cairo and so kind o' stuffs
from MicroSucks. (It's enough to read about Chicago in a GUS mag).
Sorry gussers, I just couldn't controll my heands. :-)

							Viktor
							

------------------------------

Date: Sun, 10 Apr 1994 16:21:37 -0300 (ADT)
From: Jurassic Mark <markus@info.umoncton.ca>
Subject: Re: How do you get SFX/MUSIC in PQ4?

On Sun, 10 Apr 1994, Sky Woo wrote:

> Please tell me.
> Or should I just wait until the Sierra GUS drivers arrive.  But who knows
> when that'll be.

	Just to let you know, that I'm working on this.  I'm currently 
shaking heaven & earth to hear something about those famous, but 
untouchable drivers.  I receive a message from Greg at Sierra On-Line 
saying that he's looking into it and will get back to me in a day or two.
	It has been reported that PQ4 as well as other Sierra 32bit 
games, work well under Window for the GUS.  I, myself, couldn't get 
Gabriel Knight CD to run under Windows.  It works for maybe 20 or 30 
seconds and then give me a random error message (some of which I've never 
seen before).  I couldn't find anything that would explain why it works 
on some system and not on others.  All I can recommend you is not to use 
a third-party shell in Windows, use EMM386 and make sure SHARE.EXE is 
loaded.  Besides that, no clue.

		 Marc Y. Paulin - Jurassic Mark (Usenet) - J-Mark (IRC)
			  Graduating CS student in search of a job...
   - markus@clement.info.umoncton.ca (Talk 'n Mail) - (506)856-9518 -
 Inertia Player Beta Tester - Author of the G-List for Ultrasound owners

------------------------------

Date: Sun, 10 Apr 94 17:16:49 EDT
From: Akintunde Omitowoju <ZAO1@ETSU.EAST-TENN-ST.EDU>
Subject: How to do samples ... the right way!

Hi all,
I am just begining to *really* use my GUS, and I was wondering how to I go
about creating samples in such a way that I can use them in like a MOD file.

I've tried using USS8 to get a sample of my acoustic guitar, but I don't seem
to be doing it right.

Any help or advice would greatly be appreciated.  Thanks!

Akintunde Omitowoju
zao1@etsu.bitnet           (BitNet)
zao1@etsu.east-tenn-st.edu (InterNet)

------------------------------

Date: Sun, 10 Apr 1994 16:26:54 -0300 (ADT)
From: Jurassic Mark <markus@info.umoncton.ca>
Subject: Re: Just saying hello..

On Sun, 10 Apr 1994, Jarkko Tapio Heinonen wrote:

> I just wanted to say how much I like this digest. It has given me (and
> the rest of our group) all kinds of useful information. 

	And so do I.  I've been a member since #2.  I beleive there was 
no #1. :)

> Just one question: how much do you think that the demo scene is helping
> Advanced Gravis by supporting their awesome soundcard? 

	I beleive it helped greatly.  It showed that the GUS could do 
and how well it could handle sounds.  By seeing that Future Crew created 
the SSI's 1994 demo shows that demo groups can have a great influence.

> How much would it matter if all the demo groups suddenly just stopped
> supporting it ? 

	I don't want to think about that.  ;)

		 Marc Y. Paulin - Jurassic Mark (Usenet) - J-Mark (IRC)
			  Graduating CS student in search of a job...
   - markus@clement.info.umoncton.ca (Talk 'n Mail) - (506)856-9518 -
 Inertia Player Beta Tester - Author of the G-List for Ultrasound owners

------------------------------

Date: Sun, 10 Apr 1994 20:47:08 -0400 (EDT)
From: By-Tor <bytor@ritz.mordor.com>
Subject: Re: Just saying hello..

> Just one question: how much do you think that the demo scene is helping
> Advanced Gravis by supporting their awesome soundcard? 

I know from my experience, having one machine with a PAS16 and one with a 
GUS, I've shown many people demos on both, and if they're considering a 
sound card, they'll always choose the GUS.  Demos are one of the greatest 
ways to show a sound card's capabilities.  So, I'd definitely say that 
demos have helped a lot as far as showing the differences between cards.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
 -=*> bytor@ritz.mordor.com <*=-
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

------------------------------

Date: Sun, 10 Apr 1994 22:51:52 -0700
From: Scott Rowin <amigo@halcyon.com>
Subject: OPTI chipset fix -- where?

	Just wondering where one gets the OPTI chipset fixer.. I've
looked around and can't seem to find it anywhere.  Else send it direct
to me uuencoded -- It would be much appreciated.

						--> Scott

------------------------------

Date: Mon, 11 Apr 94 11:04:38 +0200
From: Daniel Larsson <ei9214@ios.chalmers.se>
Subject: Problems with NMI and SBOS

Hello I just got a new motherboard since my old one was broken. But I get a stange message when I start SBOS.

It says This PC does does not support NMI... 

Is there a cure ?????

/DL (Human by birth, Swede by the grace of god.  :) )

------------------------------

Date: Sun, 10 Apr 1994 16:39:31 -0300
From: DODSON@ac.dal.ca
Subject: Raptor!

In Sunday's Digest I said that I had no problems with 8 voices in Raptor.
I should point out that I don't have any fancy pentium or anything: just a
plain old 386DX/40. :)
 
But I have to take it back: I tried this game with my joystick enabled, and 
noticed that even on my mega-machine, there's a slight slowdown -not in the
action, but in the joystick routine.  It causes my ship to drift northwest 
for a split-second.  It has no effect on gameplay for me, but for those who 
experience significant slowdowns, it might be worse.  
 
The moral: If you have slowdowns, don't buy a joystick just for Raptor.

Bruce Dodson

------------------------------

Date: Sun, 10 Apr 1994 15:04:53 -0700 (PDT)
From: Eli Bingham <ebingham@tcsgi.mhs.mendocino.k12.ca.us>
Subject: Re: Raptor!

The message from Apogee on the GUS does seem rather wrong headed but the 
assertion that the GUS can mix so many digital channels and STILL keep up 
with highly complex graphics is not always so. For example, just recently 
I was twiddling with my IPlay setup and I noticed that no matter what I 
do, when I play a module with a large number of channels (say, 
darkforc.ult), there IS significant slowdown in IPlay's graphical 
features. The GUS is not totally magical, especially if the mixing is 
being done in a strange way (this might be the case with Raptor).

==========================================================================
Eli Bingham     ebingham@tcsgi.mhs.mendocino.k12.ca.us     ebingha@ctp.org

 "Only in a police state is the job of a policeman easy."  -Orson Welles

------------------------------

Date: Sun, 10 Apr 94 21:48:44 PDT
From: ebulalacao@csupomona.edu
Subject: Raptor is great!

Raptor works just fine on my system...8 voices activated and no slowdown
whatsoever.  Best shoot'em up game ever!  Make sure you get the 6 million
dollar cheat, though...otherwise, the game's pretty much impossible to complete!

------------------------------

Date: Mon, 11 Apr 1994 11:39:00 -0400 (EDT)
From: Soo Wei Ming <soowm@jeff-lab.QueensU.CA>
Subject: Raptor Problems

Just a comment on the lockups some people have with Raptor (myself included),

If Apogee had such great problem in implementing the hardware mixing on
the GUS, why couldn't they clone the SB routines? I would have rather have
flawless sound (with some slowdown) than it locking up during periods of
heavy action and sound.
A 16bit DMA transfer rate is the same no matter what sound card is playing.
So, if the SB, can handle it, so can the GUS.

Any info if they intend to put in a fix?

Meng 

\          -------------------------------------------------------------------
 \(*)|\    W. Meng Soo             | Queen's       | soowm@Jeff-Lab.QueensU.CA
  \ --_\o  Faculty of Applied      | University    | soowm@QUCDN.QueensU.CA
   \(*)!   Science and Engineering | at Kingston   |
	\      -------------------------------------------------------------------

------------------------------

Date: Mon, 11 Apr 94 10:05:17 EDT
From: "Frank Pikelner" <frank@otter.cs.yorku.ca>
Subject: Raptor works with 8 channels

Just wanted to add my name to the list of those who have tried the game and
found it works with all 8 channels. I have a 486/DX50 ISA, with the I/O bus
running at 12.67MHz.

Frank Pikelner
frank@cs.yorku.ca

------------------------------

Date: Mon, 11 Apr 94 12:21:19 +0300
From: Yossi Oren <LIOREN1@WEIZMANN.weizmann.ac.il>
Subject: We're not worthy!  We're not worthy! *grovel*

>Date: Sun, 10 Apr 1994 14:57:39 +0300 (EET DST)
>From: Jarkko Tapio Heinonen <jtheinon@cc.helsinki.fi>
>Subject: Just saying hello..
>
>I just wanted to say how much I like this digest. It has given me (and
>the rest of our group) all kinds of useful information.
um... Isn't this kinda like MS programmers learing from the MSDOS manual? :)

>Just one question: how much do you think that the demo scene is helping
>Advanced Gravis by supporting their awesome soundcard?
Well, let me just say that 5 people have bought the GUS as a result of my
(usually civilized) propaganda, and the ace up my sleeve ALWAYS was "This is
the Future Crew card, AG is a patron of FC).
Also, the ultimate GUS gee-whiz experience I usually show is playing Cool
City 1.2 (you tell Jonne I'm doing my very best to get it onto IL dance floors
and radio) under MDP in a windowed DOS prompt.  It just kills them, and it
doesn't as much as tickle the system!

>How much would it matter if all the demo groups suddenly just stopped
>supporting it ?
Guerilla?  Extortion?  hmmm... :)
Well, the best thing to show off the GUS in shops or at home is demos.  A
friend of mine has pledged to buy a UMax after seeing Tran's (a demo group, not
Phat!) "Timeless" and "Hell".  He growls and shrieks when he runs something on
his PAS16 and gets asked "GUS/SB/nuttin'" or just "GUS/nil", so I do my best
to find apps like that (MDP, 2ndReal, Timeless, DOOM, etc.).

Anyway, one of the reasons I GUSsed was to hear your Second Reality gig like
it should (BTW, it mesmerized a whole bunch of Mac users at work - they
thought multimedia was moving sprites around in Macromind Director!), although
DOOM spurred it.

IOTW, you quit GUSsing, I'll subscribe your adress to every single listserv in
Turkish I can think of, as well as VAMPYRES, CAMEL-L and AUTOMILK.  So there.

Yours dirt-equivalently,
Yossi.
PS My eternal thanks if you can get Jonne Valtonen to mail me direct via the
   UUCP link.

+---+---+---+---------------------------------------------------+---+---+
| = | E |_|/|               Signature 1.31                      | V | ^ |
+---+---+---+---------------------------------------------------+---+---+
|Yossi Oren, Al-Daf Techno-Mercenaries, Rishon Le-Zion, Israel. Help    |
|TInternet EMail:LIOREN1@WEIZMANN.WEIZMANN.AC.IL     TT The people are T|
||Bitnet EMail:LIOREN1@WEIZMANN                      || with the Golan ||
||Drag yer damn objects around.  I've got work to do.|| Heights!       ||
+====================================================++================++

------------------------------

Date: Mon, 11 Apr 1994 10:01:28 +0100 (MET DST)
From: "Michal Weis [aka Infi]" <weis@elf.stuba.sk>
Subject: Wolfenstein & GUS

One friend asked me if I'm able to run Wolf3D on GUS... I'm not, because
I've original SB in machine and SBOS doesnt work there..
But I'm forwarding his question here, so: 
 HOW TO RUB Wolf3D on GUS? (he said that only FM music is heard :((

mike

------------------------------

End of GUS Daily Digest V12 #11
*******************************
