GUS Daily Digest            Sat, 12 Mar 94  9:37 PST     Volume 11: Issue  37 

Today's Topics:
							 1/2 of MIDI!
						  anyone tried this?
					Doom Freezing In Between Games
					   GUS Daily Digest V11 #34
				  GUS Daily Digest V11 #35 (2 msgs)
				  GUS Daily Digest V11 #36 (2 msgs)
							 HELP!!!!!!!!
					   Hired Guns 1 player mode
							  honky.pat
							 KQ5 - Take 2
						 Sound Blaster AWE32
						 Used GUS for sale...

Standard Info:
	- Meta-info about the GUS can be found at the end of the Digest.
	- Before you ask a question, please READ THE FAQ.

----------------------------------------------------------------------

Date: Sat, 12 Mar 1994 11:48:27 -0400 (EDT)
From: LFG3397@ritvax.isc.rit.edu
Subject: 1/2 of MIDI!

I had loaded the new Windows drivers into my computer and just like everyone
else nolonger had MIDI in Windows. However, I then downloaded the most recent
version of the Ultrasnd.ini. into the Ultrasnd Directory.  But now I only have
half of the MIDI patches in Windows, I think onle the percussion patches.
How do I get all of the patches and full MIDI function?
Lee F. Griswold

------------------------------

Date: Fri, 11 Mar 1994 10:45:46 -0700
From: Tam Ignatius Ying S <tam@amisk.cs.ualberta.ca>
Subject: anyone tried this?

HI all,

I've never seen this posted to the news, I think
its really fun.  In case u haven't read csip.games.action,
try modifying Doom's default.cfg file.  You can see a line
with snd_channels (something like that), change it to a large
number, say 10, 20 and see what happens to Doom.

Sounds great, eh?

- Ignatius

------------------------------

Date: Fri, 11 Mar 94 19:15:30 EST
From: jdimich@ajiant.dnet.dupont.com
Subject: Doom Freezing In Between Games

   To the avid Doom players:

   My problem lays not when I try and get GUS music going, but in between the
game.  Actually, it happens quite often in the middle of a game, Doom will just
freeze up on me.  I have my GUS set up as SET ULTRASND=220,6,6,7,5 and all of
the music and sound effects sound great!  Can anyone give me some insight on my
problem?  I am running on a 486/66 with no autoexec.bat or config.sys as well
as a limited selection of TSR's and drivers.  I have even tried lowering my
CLK/6 (the highest) to a CLK/3 (the lowest).  Anyone?

 -------------------------------------------------------------------------------
		Jason DiMichele          |  The Magic Touch - Dedicated To Music/Sound
 jdimich@ajiant.dnet.dupont.com  |       [905] 683-0873  (BBS/FAX Number)
		 Ajax, Ontario           |    Usenet Newsgroups And Internet E-Mail
			Canada               |              Heavy GUS Support!
 -------------------------------------------------------------------------------
									 

------------------------------

Date: Fri, 11 Mar 1994 18:58:46 -0500 (EST)
From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
Subject: Re: GUS Daily Digest V11 #34

On Wed, 9 Mar -1, GUS Server wrote:

> Date: Tue, 8 Mar 1994 18:07:46 -0800 (PST)
> From: Slacker <yaga@u.washington.edu>
> Subject: AAARRRRGGGGHHH! Problems...
> 
> Well, I figured...I have my autoexec and config right, so everything 
> should work correctly anyway...right?  Nope.
> 
> Try to run sbos - it says "invalid SBOS port address selection" (it's set 
> on 220, just like it should be)
> 
> Try to run ultramid - it says "can't read ULTRASND environment variable" 
> (it's _EXACTLY_ the same as the one in the manual.  Checked numerous time)
> 
> Try to run megaem - it says "the parameters in the ULTRASND environment 
> variable are invalid"  (they're not, dammit!  It's the same as before any 
> of this happened, but now it won't work)

Type "set" by itself and see if ULTRASND is listed among the defined
environment variables.  It sounds like it isn't.

> So,   1)  can anyone tell me what I am doing wrong  
>   2)  why is ultrinit loading twice?  Is this the problem?

Ultrinit would only load twice if you call it twice in your config.sys
and/or autoexec.bat.  You probably have ultrinit.sys somewhere in your
config.sys.

>   3)  could someone _please_ upload me a copy of their autoexec and 
> config (I'm using DOS 6.2 w/multiple configs, GUS at the default 
> settings, etc.)

 .. Or if you're using multiple configs, and haven't set things up
correctly, your computer won't be set up the way you expect it to be.
If you're not fluent with the way multiple configs are handled in
MS-DOS 6.2, start off first with just a single config.  

Your problems sound like the lines you inserted to initialize the GUS
aren't being executed at startup, probably because of a bad attempt at
multiple configurations.

> Date: Tue, 8 Mar 1994 12:31:13 -0800 (PST)
> From: Shawn Talbert <ironside@beta.tricity.wsu.edu>
> Subject: Re: GUS Daily Digest V11 #33
> 
> DRACULA UNLEASHED
> 
> Anyone get this CDROM game to work? I get interrupt/dma conflict errors 
> with the GUS... kinda frustrating, considering it is suposed to be a 
> really cool interactive movie... 

If you're getting interrupt/DMA conflict error reports, then, chances
are, you have IRQ/DMA conflicts that need to be resolved.  If you're
100% certain that your GUS, CD-ROM, and other peripherals are all
set on non-overlapping IRQs, DMAs, and I/O addresses, and yet are
experiencing these problems, try placing the GUS on an 8-bit DMA
channel (if it's currently on a 16-bit one).  Also, make sure that
your DRAM and recording DMAs are the same instead of occupying two
channels.

> Date: Wed, 9 Mar 94 0:36:08 MET
> From: Broderdue <iqivar@hp1.cbs.dk>
> Subject: gus on 50mhz
>
[...] 
> The solution laid in the processor being overheated and for some
> rreason heated to gus to such an extend it was not able to play
> digital sounds in doom (music still worked).
> So when we at last mounted a cooler onto the cpu, all the problems
> were history. 

Who would have thought... :)

> Date: Wed, 9 Mar 94 11:55:24 CST
> From: d7924115@sparc1.cc.ncku.edu.tw
> Subject: Stacker 4.0 and GUS
> 
> Hello , all 
> After I upgraded my Stacker from 3.1 to 4.0 , the mega-em seems to go wrong
> in games. When I play Xwing , the speech sounds strange. It just can't say
> the whole words. It often say the first word and keep slience later. Before
> I upgraded Stacker , GUS worked well with megaem in muisc and sound. So can
> anyone know what happened on my system and how to fixed it ?

Check your SB/MIDI IRQ.  You might have changed it during your Stacker
upgrade.  IRQ 7 gives Mega-Em and many other sound utilities problems
on many computers, so if your SB/MIDI IRQ is on 7, change it to some other
IRQ.

> Date: Wed, 9 Mar 94 00:23:23 +0200
> From: tjakobs@mswe.dnet.ms.philips.nl (THEO_JAKOBS TEL.62667)
> Subject: UltraMid/v3.xx disks/The 7th guest
> 
> Hi..
> 
> Is there an option in UltraMid to enable Line-In (because i have an external
> CD-Rom player, and i can't connect it to my gravis)..

I think the -l switch will.

> Could Somebody tell me which file i should get to get the new gravis software
>  (gus00xx.zip)...

gus0041.zip.  Be sure to delete at least your ultrasnd.ini file before
installing the upgrade.

Phat.

------------------------------

Date: Fri, 11 Mar 94 10:56:38 pst
From: "Neal M. STOUGHTON" <NMSTOUGH@uci.edu>
Subject: Re: GUS Daily Digest V11 #35

Shannon Miller wrote:


>Gravis, now listen carefully to me. Soundblaster IS the industry 
>standard right
>now. Truly and really.

>Point two. SBOS is atrocious. Pathetic. Horrific. Sure, might not be 
>too bad
>for Adlib, but for the specialized soundblaster effects now common in 
>games,
>it just can't cut butter...

>Point three. You've included an easy expansion method for a daughter 
>board.


>PLEASE think of a way to get a fully soundblaster quality emulation 
>board
>going. I would pay quite a bit for that... especially for us low-slot 
>computer
>users...

Why should Gravis waste their time on building a soundblaster emulation 
board?  As long as you have an extra slot free, why not buy the real 
thing and use it alongside the GUS?  It doesn't cost very much.  Or is 
this solution too obvious?

------------------------------

Date: Fri, 11 Mar 1994 19:55:12 -0500 (EST)
From: Phat H Tran <ptran@sciborg.uwaterloo.ca>
Subject: Re: GUS Daily Digest V11 #35

> Date: Wed, 9 Mar 1994 12:46:55 -0700 (MST)
> From: Gary Scott Kay <gskay@enuxsa.eas.asu.edu>
> Subject: gus0038.zip
> 
> What ever happened to this file?  It was on epas for a few days then
> vanished... is it superceded, or just MIA?

It's been superceded by gus0041.zip.

> Date: Wed, 9 Mar 1994 11:35:04 -0700 (MST)
> From: shannon@physics.Arizona.EDU (Shannon Miller)
> Subject: Quest for Glory IV
> 
> Bummer game, guys. Really.
>
[...] 
> I can only get the game to run with NO sound support, and even then it is
> a might bit unstable. Apparently there's something in the UltraSound
> drivers that the game is fighting.

You can play it in Windows (but remember to preload the patches).

> Date: Wed, 09 Mar 1994 13:42:45 -0500 (EST)
> From: E_PEISS@PAVO.CONCORDIA.CA
> Subject: Rebel Assault and the GUS
> 
> My Ultrasound slows Rebel Assault to a crawl when I play the game.  With
> out a sound board graphics are fast and fluid.  Also a friend of mine
> with the same setup 'cept the GUS has the game working fine with a SBPro.

Not only do people not read the FAQ, but they don't even read the digest 
to which they've subscribed! :)  Why Rebel Assault is such a dog was 
explained in three separate messages in yesterday's digest (not last 
month's or last week's, though the issue was explained then as well).  
In short, the GUS driver in RA is horribly programmed, and the music 
just as horrendous (8-bit WAVs -- all of it).  Configure the game for SB 
and run it using SBOS.

Phat.

------------------------------

Date: Fri, 11 Mar 1994 14:36:10 EST
From: dth2@Lehigh.EDU (Dave Horoschak)
Subject: Re: GUS Daily Digest V11 #36

>No!!! we don't want resource to be wasted on SB emulation. FM music
>done for SB is crap, period. What I REALLY would love to see is a DB
>that has 16-bit recording (just like the one available now) PLUS
>expandable memory to lots of megs. I wish they can somehow solve the
>problem of only 1 meg addressable RAM. I'd KILL to get my hands on
>such a card (well, I am seriously thinking of getting my paws on the
>DB already, if not just for hte DAC for better WAV in Windows. But it
>would be Ultra cool if i can use tonnes of on-board RAM).

I agree 100%!  I am considering picking up a Turtle Beach Maui to go w/ my
GUS.  In the music I do I use a lot of vocal samples and stuff like that.  In
order to get them to sound good, they need to be 44.1k and 16bit.  1 meg fills
up really quick that way.  And, for a lot of my "real instrument" patches I
run them multi-sampled which uses up tons more memory.  I would much rather
see a few SIMM sockets on there, and have the ability to upgrade to 8, 16, or
32 megs.  Especially with the new DB, that 1 meg is just not gonna cut it.
Later...
 - Dave


 ------------------------------------------------------------------------------
					Dave Horoschak  -aka-  dth2@lehigh.edu
						Chief engineer of WLVR 91.3 FM.
			   Treasurer & Project Engineer - Lehigh Formula SAE
 ------------------------------------------------------------------------------

------------------------------

Date: Fri, 11 Mar 1994 18:40:50 -0500 (EST)
From: Timothy B Martin <tm43+@andrew.cmu.edu>
Subject: Re: GUS Daily Digest V11 #36

Excerpts from GUS: 11-Mar-94 Problem by jeff.vaughn@the-matrix.com 
> A Gravis UltraSound Advanced Card (With v2.06 SoftWare)

I wish the people would at least get the name right.  I mean, if your
going to be asking even a half way intellegent question, you should get
the information correct! 

(Advanced Gravis Ultrasound!) or just bypass it all and say GUS!
						   +---------------------+
						   | some call me....tim |
						   +---------------------+

 "i'm always falling down the same hill, bamboo puncturing this skin
  and nothing comes bleeding out of me just like a waterfall i'm drowning in
  two feet below the surface i can still make out your wavy face
  and if i could just reach you maybe i could leave this place"   -NIN

------------------------------

Date: 12 Mar 94 02:54:12 PST
From: zapo@pil.ness.com (Zapo Zapper)
Subject: HELP!!!!!!!!

I can only hope to [insert diety of choice here] that someone can read this.

about 10 days ago, ever user on my sight that took the digest stopped
receiving it.  I have resubscribed twice, and nothing in my config has
changed.

I have send mail to gus-general-owner@mail.orst.edu and gotten no response.

Please somebody read this and help.
-Scott
(zapo@pil.ness.com)

 -------------------------------------------------------------------------
Public Image Limited VBBS (510) 831-3634 [ASV] Guest Account open
Home of VUUCP/2 USENet Interface! [VSP]  VBBS 6.10   [Primary Dist. Site]

------------------------------

Date: Fri, 11 Mar 94 14:41:39 EST
From: Greg <BGUZ@musicb.mcgill.ca>
Subject: Hired Guns 1 player mode

Yesterday someone requested info on Hired Guns in 1 player mode.
The 1 player mode is no different from the four player mode.
1 person controls all four characters from four different on
screen windows. Because, the game constantly contains four windows
on screen, the graphics are only fair. The 3D samples do add to
the realism, because you can tell which of the four windows the sound
is coming from. Hired Guns lets you choose between action which
resembles a   poor quality wolfenstien or an RPG which resembles
a poor quality Shadowcaster. The major problem is that you can not
control all 4 characters at once, so three of them could be getting
killed while you are in control of the 4th. To repeat what I wrote in
a previous digest, buy this game if you want to hear the sound and
show your support for GUS gaming. Don't buy it if you are looking
for an interesting or good game.

------------------------------

Date: Fri, 11 Mar 94 22:48:15 EST
From: sabia@eden.Rutgers.EDU (Michael Sabia)
Subject: honky.pat

if someone would be so kind,
i need honky.pat, but don't feel like downloading all of 2.06a to get it.
could somebody please upload it.
much thanks.
bye.
mike sabia

------------------------------

Date: Sat, 12 Mar 1994 12:07:23 +0800 (WST)
From: Adam Boyt <aboyt@tartarus.uwa.edu.au>
Subject: KQ5 - Take 2

When I use the disk version of KQ5 with the sierra drivers, it pops ups a 
message, patch.001 noyt found and throws me back to dos.

Doe anyone know what I'm doing wrong.  

Thanks.

Adam

(aboyt@ytartarus.uwa.edu.au)

------------------------------

Date: Sat, 12 Mar 1994 13:36:21 +1000 (EST)
From: Iain Huxley <ihuxley@ucc.su.oz.au>
Subject: Sound Blaster AWE32

I dunno if any of you have heard of this card, but since I have not seen 
any mail about it I may as well tell you all...

It looks as if it's gonna provide some stiff competition for the GUS, 
with several better features.  The main drawback is the price, which is 
$600 Australian (?US$350?).  I saw it being demonstrated at a PC show in 
Sydney yesterday.  It was hard to fully appreciate the sound quality, 
since it was being blasted out in poor acoustics etc, but it certainly 
seemed pretty good.  
	Like the GUS, it is based around a 32 voice polyphony chip, in 
its case the EMU8000 synthesiser.  EMU is known for high quality sound 
synthesis, and it seems they've done a better job here than the botch-up 
which was waveblaster. 
	The main advantages over the GUS are:
		- 16 bit recording built in
		- Multi CD-ROM interface built in
		- Programmable effects engine for chorus, reverb, Qsound (3D)
		- Programmable ASP on board
		- 512K ram on board expandable to _28_ Megabytes via simms
		- OPL3 FM synthesis 
		- FULL backward hardware compatibility with:
			- Sound Blaster
			- Sound Blaster 16 ASP (now that _is_ backward)
			- General Midi / Sound Canvas / MT-32
		- 1 meg of ROM on board (This is what the guy said in the 
presentation but I cannot confirm it since it is not stated on the 
leaflet I got)

	In the past I have disliked creative labs for their general lack 
of innovation, and poor quality etc.  However, I would be pleased if the 
Sound Blaster AWE32 was to become a standard, just like the SB/SBPRO/SB16 
are.  That's what is such a shame about the GUS - it doesn't have the 
marketing of a powerful company like creative labs to back it up and give 
it widespread native support.  For example, nowhere amongst all the 
multimedia companies with their huge audiovisual displays was gravis to 
be found.  Its extremely hard to buy an ultrasound here in Australia.

	I'm gonna stick with my GUS for now, but when the SBAWE32 (what a 
dumb name) comes down in price I think it'll be worth it for the hassle 
free compatibility and the support which it will inevitably get.

	I would welcome your flames/comments etc...

cya,

Iain

------------------------------

Date: Sat, 12 Mar 1994 02:46:44 -0700 (MST)
From: Dave DeBry <ddebry@dsd.es.com>
Subject: Used GUS for sale...

	I need to sell my GUS.  It's in perfect condition, and is
fully populated with ram.  

	I'm selling because I'm a poor student and I need the money.
Also, my Lame-O (tm) Packard Bell 386sx doesn't like it at all, and I
*definitely* can't afford to replace my cpu right now.  :-/

	Enough of the sob story.  :)  Mail me if you're interested,
and include an offer on what you're willing to pay.

	Don't worry -- I'll keep running the lists after I sell it. :)

-- 
Dave  ddebry@ debry@   \ 
DeBry dsd.    peruvian. | "Great googly moogly!"
	  es.     cs.utah.  |
	  com     edu      /  

------------------------------

End of GUS Daily Digest V11 #37
*******************************
